As I flew our helicopter towards yet another near-identical slice of Ghost Recon Breakpoint’s drone-infested, “libertarian utopia” turned hellhole, RPS vidbud Matthew pointed out something much more interesting than anything in the game.
There was a time, he observed, when Breakpoint’s vast, meticulously-crafted jungles and mountains would have been gob-smacking. We’d have rejoiced in the possibilities offered by a seamless open world, merrily meandering between repetitive and listless shootouts. We’d enthuse about that time our car got improbably stuck on a mountain, or the fleeting moments when the clumsy reality of infiltration brushed up against a spec-ops fantasy. We’d gloss over all the dullness in-between.
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