Montag, 20. Juli 2026

Valve see the great RAM shortage "getting worse," just in case you were clinging to hopes of a cheaper Steam Machine

As Oisin reported over the weekend, Steam Machine engineers Yazan Aldehayyat and Pierre-Loup Griffais gave a big Valve thumbs-down to the practice of platform exclusives – a hot topic in the context of Xbox owners Microsoft retreating back into whatever kind of shrivelled, joyless husk Xbox is nowadays. The same interview, with Bloomberg scoopsmith Jason Schreier, also touched on the acutely PC-spoiling subject of RAMnarök and its subsequent, en-masse embiggening of hardware prices. Good news? No! Obviously it’s all terrible!

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This week in PC games: a Mass Effect-style RTS, a gamebook RPG for back-stabbing nobles, and a civilisation builder that offers to teach you kanji

Hello all! This week, there are a lot of new cat-themed games for some reason. One suspects that some dire cat anniversary is underway. Maybe week of 20th July 2026 marks 30 million years since the invention of cats? Or since cats invented us? In any case, there is already far too much cat discourse round these parts, so I've only allowed one of those sinister feline diversions into the Maw. Without further ado, the list.

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Game Of Thrones: War For Westeros delayed to 2027, as PlaySide take more time before playing their turn to ensure the RTS hits a "high level of quality"

Game Of Thrones: War For Westeros, the Age of Empiresy RTS teeming with Targaryens and laced with Lannisters, has been delayed to 2027. Developers PlaySide have decided that while development's "progressing well", they need a bit more time to nail their strategical rendition of the Seven Kingdoms.

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Sonntag, 19. Juli 2026

The Sunday Papers

Sundays are for realising that there's a car in Japan's Super GT racing series this year which is sponsored by horse girl game Umamusume Pretty Derby. Here it is. It's been racing in the GT300 category against, among other cars, a Mercedes sponsored by Hatsune Miku. I'm not sure I like them as much as my all-time favourite GT300 car, the Mooncraft Shiden (I mostly just dig its name), but hey, they exist. I often wonder if their small crews of drivers - Super GT has pilots swap over after a set time behind the wheel - gather at the back of the garages and think about some bloke in the UK writing for a games website. They probably don't.

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Samstag, 18. Juli 2026

You're probably not going to see everything your friend does in The Blood of Dawnwalker, and its director is just fine with that

The Blood of Dawnwalker is, if done well, a game that might not land with everybody. For one, there's the lack of a traditional main story quest, and then there's the fact that you only have 30 in-game days and nights to beat it. Neither are necessarily massively novel, the brilliant Unsighted, for example, also forces a timer upon you, but this is still a notable AAA game taking a risk. This thing likely won't have been cheap to make, and crafting a scenario where not everyone is going to experience the entirety of what it offers, on purpose, is certainly a touch bold at the very least. So it's a good thing its director is happy with people missing things.

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A month after mass layoffs at Bungie, Marathon game director Joe Ziegler is leaving the studio

Another regular day in Marathon Land. Following on from mass layoffs at Bungie after the final major update for Destiny 2, and ahead of next week's mid-season 2 Marathon patch, the extraction shooter's game director Joe Ziegler has announced that he's left the studio, with Del Chafe III taking over his role. Chafe, up until this point, has served as Marathon's assistant game director.

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ZA/UM are set for more layoffs only two months after launching Zero Parades: For Dead Spies

It's been almost two months since ZA/UM released their second game Zero Parades: For Dead Spies (and obviously first after years of controversy. Unfortunately for workers at the studio, the game does not appear to have sold well enough, as more than 30 devs are being laid off or are at-risk of being laid off.

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Esoteric Ebb is the D&Disco Elysium I never knew I needed, but more importantly it's proof I'll never be cut out for political canvassing

Which way are you voting in the election?

There’s an election coming, could I trouble you to ask which way you’re voting?

ELECTION. YOU. VOTING? WHICH WAY?

The time to place the great slip of paper into the holy box of ballots is almost nigh, my honoured friend, wherefore will thou be placing thine vote and whom will it be in favour of?

There are a lot of ways you can ask someone which way they plan to vote. All of them are awkward. The awkwardness isn’t helped by the fact that, in these situations, you might be standing on a doorstep having just interrupted their dinner or be butting into a chat they were having in the street with someone they actually like. Esoteric Ebb revels in that awkwardness.

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What are we all playing this weekend?

What are we all playing this weekend?

This weekend is the eye of the wedding storm, a brief reprieve before heading up to Sheffield next week for further nuptials. Though, that doesn't mean I can relax. My body is in a finely tuned state that I can't let slacken with the finish line is in sight.

I will, of course, be following my wedding guest training regime.

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Freitag, 17. Juli 2026

Unions accuse Microsoft of having "unlawfully fired people" in unfair labor practice complaints filed over Xbox layoffs

The Communications Workers of America (CWA) union and their Canadian offshoot CWA Canada have filed unfair labour practice complaints against Microsoft, accusing the company of having mishandled the recent mass layoffs at Xbox.

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"Id Tech is there, the Doom team is here": Doom: The Dark Ages director pushes back against idea studio have been "nerfed into the ground" by Xbox layoffs

While reports about Microsoft's mass layoffs have painted a devastating picture, the company and affected studios like Doom developers Id Software have been publicly trying to reassure players that the cuts aren't the end of the world. Doom: The Dark Ages director Hugo Martin has stuck to that line while acknowledging the layoffs during on official livestream of the game's Revelations DLC, which came out the same week 136 Id workers were shown the door.

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Donnerstag, 16. Juli 2026

Control a human proxy on an abandoned spaceship by typing in every command or risk losing your job in Remote Control

The idea of another person controlling every action my body takes is one that keeps me awake at night more often than I like to acknowledge to myself. So how about a game all about that! It's called Remote Control, and in it you most titularly remote control human proxies to explore a derelict spaceship and figure out what went wrong on it.

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I don't like football, but I do like platformers, so Kick is a pretty little bridge that closes that gap

I've never been a football person, so this whole Global Mug thing that's going on at the moment is as important to me as eyelids for a fish. What I have always been is someone who likes platformers, however, even when they're all about that thing they call the beautiful game. And in the case of Kick, it seems that sidescrolling ball dribbling is actually quite delightful.

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Roblox announce plans to let people AI generate basic games using text prompts stuck into a mobile app, but claim that won't fill their homepage with AI slop

"Play is humanity's oldest technology for connection and learning," Roblox's CEO yells at me through my monitor. "Before agriculture, before commerce, before civilization, we played together." Right, so, where's this going? Oh. They're rolling out a tool on their mobile app which allows people to generate basic games by sticking a text prompt into an AI model, then do some light rearranging of said game so they can pretend it's in any way unique or artful before they publish it for others to give a go. The tool's called Build.

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Xbox's gut-wrenching layoffs include the Elder Scrolls Online dev who became studio head around the time of last year's gut-wrenching Xbox layoffs

Last week's Microsoft layoffs, a seemingly never-ending source of terrible and sobering news, included several members of the Elder Scrolls Online's leadership team. According to a WARN notice, studio head Jo Burba is among those departing, despite having only stepped into that role around the time of last year's mass layoffs at Microsoft. With him and several other key figures on the outs, a "transition" to a new leadership team for the MMO is reportedly underway.

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Assassin's Creed Black Flag Resynced's latest update stops unexpected mutinies triggered by ship shopping trips and forces skies to be sunnier

We've all been there. You're a pirate captain whose pockets are overflowing with freshly nicked doubloons and you fancy blowing it all on some shiny new cannons or a figurehead carved to resemble a bag of money. So, you sail on down to a port with a harbourmaster and start perusing ship upgrades. Then, when you get back to the docks, your ship's disappeared into thin air. Ah. Yarr've got to be kidding me. Completing the rest of Assassin’s Creed Black Flag Resynced might be rather difficult now. Thankfully, these impromptu mutinies are a bug Ubisoft have fixed in the title update set to arrive in the game today.

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Mittwoch, 15. Juli 2026

Dead Space creator Glen Schofield announces he's retiring from "the day-to-day work" of making games from the vicinity of some chirpy nature

Dead Space creator Glen Schofield has decided it's time to walk away from game development, or at least "the day-to-day work of making them. Thus concludes a career which kicked off all the way back in the early 90s, and saw Schofield work on games ranging from Disney World racing to Call of Duty and The Callisto Protocol. The latter will now go down as the developer's last game, provided he hasn't got any surprise un-retirements up his sleeves.

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As unionised Microsoft workers rally against Bethesda layoffs, Fallout 4's been filled with protest signs and OneBGS logoed vault suits by modders

Today, July 15th, unionised Microsoft workers are set to hold a series of co-ordinated rallies outside the offices of Xbox-owned studios, in protest of the mass layoffs the company set in motion last week. According to the Communications Workers of America union (CWA), over 400 union-represented jobs across Bethesda Game Studios, ZeniMax, and id Software are being cut. In solidarity with the union marches, modders continue to fill Bethesda games with union logos. Skyrim was the first and Fallout 4's the latest.

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Dienstag, 14. Juli 2026

RuneScape revamps its housing customisation with a snazzy looking build mode and the option to make your own neighbourhood with your pals

RuneScape is having a bit of a home improvement moment, quite literally. An update went live yesterday that focused completely on player-owned housing, revamping how you both use and construct it, bringing it honestly quite close to The Sims in how it handles house building, amongst other tweaks and additions.

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"Ubisoft thinks that's what we deserve": Assassin's Creed Black Flag Resynced's release followed by union strike over planned Ubisoft Barcelona layoffs

Following the release of Assassin’s Creed Black Flag Resynced, an undertaking by a bunch of Ubisoft studios based all over the world, union protests at one of said studios have kicked off over plans to lay off staff now the remake's out of the door. Ubisoft Barcelona, the studio in question, were reported last month to be set for a restructure that'd see them focus solely on Rainbow Six games going forwards.

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Fallout: New Vegas gets a Mojave interpretation of Oblivion's Dark Brotherhood, thanks to this assassin-focused faction quest mod

While there's never been any shortage of characters who'll pay you to splatter some brains across the desert with your trusty anti-mat rifle in Fallout: New Vegas, a new mod adds a whole extra faction based around being a post-apocalyptic assassin. They're dubbed the Dark Family, and you get no prizes for guessing which robed gang of Elder Scrolls dagger-enthusiasts they're based on.

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Following Xbox split, South of Midnight devs Compulsion are looking for work as a co-development or support studio

Having recently parted ways with former owners Xbox as part of the console maker's mass cuts, South of Midnight and We Happy Few developers Compulsion Games have announced they're seeking opportunities to collaborate with other studios. Likely to help them keep the lights on until they've got a new game of their own well on its way, Compulsion look to have turned their focus towards landing a co-development or support gig on someone else's project.

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Montag, 13. Juli 2026

Baldur's Gate 3's Astarion gets an extra ending cutscene, made by a modder keen not to finish up on a rather awkward note

Warning: Spoilers for Baldur's Gate 3 lie ahead.

Shagging Astarion in Baldur's Gate 3 might say various things about your taste in blokes, but it's understandably the way a lot of folks go. Not everyone's got the nerve to admit that they want to cast some spells with Gale's other wand. Anyway, a veteran BG3 modder's now come to the aid of those who reckon one of the white-haired fang lad's endings concludes a bit too abruptly for their liking, and without enough final hugs.

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"An oversight we deeply regret": Games Done Quick cancel SNK-sponsored stream following backlash over studio's Saudi Arabian ownership

Games Done Quick, the speedrunning organisation behind events like Games Done Queer and the yearly Summer Games Done Quick, have cancelled a stream sponsored by Metal Slug developers SNK following backlash to the fighting game studio being majority owned by Saudi Arabia's Public Investment Fund. Games Done Quick apologised for the "oversight", and wrote that they "failed to conduct the level of review" they should have when deciding whether to accept the sponsorship deal.

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Sonntag, 12. Juli 2026

The Sunday Papers

Sundays are for waking up before the sun and getting a bike ride in before the tarmac gets hot enough to cook an egg. Any sensible person would skip the bike ride altogether, but I, a nonsensical person, have agreed to a ride across the country at the end of the month and I'm currently not able to manage 40 miles a day, let alone a hundred. So, I have to get them gains.

Still, should I get back home unsizzled by this heatwave sun, I can celebrate with a tarmac-fried egg and lazy perusal of some of this week's best gaming (and non-gaming) reads.

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Samstag, 11. Juli 2026

Digital Extremes finally reveal Warframe: Tau, the sci-fi shooter's long-awaited second solar system, and it's a gruesome place indeed

Digital Extremes's venerable looty-shooty mechabody extravaganza Warframe is finally getting a full second solar system, after a warm-up flashback tour in last year's The Old Peace expansion. The developers have just screened a first look at Tau, home of the game's Sentients faction, during a presentation at Tennocon, the annual Warframe and Soulframe expo.

What does Tau harbour? In brief: lots of noir theming. The first of the system's two initial areas is a ringed city, Fornax, whose occupants are plagued by corrupting rain and addicted to a substance called the Bloom. Fornax is home to Brysko, a chain-smoking, trenchcoated "Chimera Warframe" with an inner monologue reminiscent of a Raymond Chandler detective (he's actually voiced by Critical Role's Matt Mercer). Before you read on, seasoned Warframblers, please understand: I am trying to phrase all this in the language of everyday mortals. I'm sure I'm getting all sorts of lore wrong.

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Fantasy action-RPG Soulframe is open to all players for a limited time, with a new dark progression path, wolf mounts, and a Warsongs origin quest on the way

Soulframe, the fantasy action-RPG from Warframe creators Digital Extremes, is getting wolf mounts, a Warsongs quest, and a new Vadagar progression path or "Pact" that transforms your "Envoy" character into the lovechild of Soulcalibur's Ivy and Tim Curry's Hexxus from Fern Gully. Unfamiliar with both of those? Think ichor-slathered bone warrior with whipsword. The Vadagar class addition is intriguing because it sees you channelling the powers of the Ode, Soulframe's space-faring, spellsong-controlled enemy faction, who are trying to harvest or corrupt all the world's resources and wildlife.

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What are we all playing this weekend?

Another horrendously hot Saturday, another wedding to go to. I am all in favour of love, but could we please reschedule it to a cooler day in the year? Mercifully this one's a London wedding and it can be reached and returned from on the tube. Though travelling on a hot carriage and not arriving looking like a boiled saveloy pressed into a too-small suit will be a challenge.

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Freitag, 10. Juli 2026

"We are the best allies to game devs": Skyrim modder shows solidarity with laid off Bethesda workers by draping union logos across Tamriel

You've heard about Microsoft's mass layoffs by now. The last few days have been filled with stories of how these cuts are affecting different studios both still and formerly owned by Xbox, with even Elder Scrolls 6 developers Bethesda not being spared, regardless of that series being one their corporate overlords are determined to squeeze more out of going forwards. Thankfully, those overlords are reciving some pushback, with unionised Bethesda staff planning protest rallies and a modder using their talents to offer players a way of showing solidarity.

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Donnerstag, 9. Juli 2026

After years of Nintendo lawsuits and many millions of sales, Pokémon baiter Palworld is out in 1.0 today

Creature-catching game Palworld - the cheerfully macabre survival game that came out of nowhere in 2024 and has sold 40 million copies despite being roundly berated and, indeed, taken to court by Uncle Nintendo for riffing rather flagrantly on Pokémon - launches out of early access today. It's been a journey! Let us sit upon the ground and tell sad stories of the industrial exploitation of Kingpacas.

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Final Fantasy 7 Ever Crisis shutting down means its Japan only, prequel phone game will remain unplayable

It was not particularly surprising to hear that Final Fantasy 7 Ever Crisis, the other remake of Final Fantasy 7 that opts for a more faithful approach to the original game (if being filled with gacha rolls counts as faithful), is ending service. Square Enix have been ceasing development on pretty much every mobile game they have out at the moment, so why would this one be any different? It's a shame, though, not just because of the fact that it'll be completely inaccessible when it goes down, but because of its inclusion of Before Crisis.

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Stardew Valley enters the third dimension thanks to this in-development mod that even comes with VR functionality

I don't need to tell you that Stardew Valley is not a 3D game, and if I do, your understanding of dimensions is unsettling to me. However, where there's a will, there's a way, as a modder has done the unthinkable by adding an extra dimension to the beloved farming sim, turning it into something else entirely.

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Hooded Horse’s new strategy game Rogue Carrier has you captaining a research ship on a planet where the seas boil with violent squid

There are two cultural artifacts that buzz about my brain without ever truly settling: 2001's action game RTS hybrid Hostile Waters and Wes Anderson's film The Life Aquatic With Steve Zissou. It may be an unfair lens to apply to newly announced roguelite colony builder Rogue Carrier, but it has enough of both of them to have me ready to dive into its ocean.

In Rogue Carrier, you are the captain of a science ship that is stranded on a strange world. More than a schooner, this vessel is a mega carrier – the largest vessel humanity's ever built. The Bohemoth is able to support whole buildings and production lines on its back. It falls to you to pilot the ship across an ocean that is bubbling with alien sea life – some of it friendly, much of it not – surviving attacks, learning more about the world, and finding your way off the planet.

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Former Marathon director settles lawsuit against Sony and Bungie, following his firing over alleged inappropriate messages to female staff

Former Marathon director Christopher Barrett has settled his lawsuit against Sony and Bungie. He filed the lawsuit against the studio after a quiet departure which was confirmed in March 2024.

Bloomberg reported in August 2024 that Barrett had been fired after he was accused by several female Bungie staff of inappropriate behaviour. Barrett subsequently sued Sony and Bungie for breach of contract and defamation, claiming that the real reason he was fired was to prevent him being paid a bonus of over $45 million, with the suit seeing Sony reveal some of the inappropriate text messages Barret allegedly sent to staff.

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Mittwoch, 8. Juli 2026

New Vegas devs Obsidian are reportedly working on a new Fallout game, and only Microsoft could make news I've waited half my life for taste this bitter

I rather like Fallout: New Vegas. It's one of my favourite games of all time, if not number one. Ever since I first played it as an impressionable teenager, I've been dying to see its developers Obsidian offered more chances to turn their well-honed talents for building deep RPGs with compelling worlds on the series about life after the bombs drop.

That's what makes the fact I'm now getting to write the words 'Obsidian are reportedly set to begin work on a new Fallout game helmed by New Vegas director Josh Sawyer' with thoroughly mixed feelings as utterly galling as it is.

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Assassin's Creed Black Flag Resynced review - a great pirate game swaps the ups and downs of old Assassin’s Creed for the ups and downs of new Assassin’s Creed

Frigate spotted off the starboard bow, Cap’n! Ready the mortars, me hearties! Fire! All sail! We’ll split her in twain with the ram! She’s not done, swing around and ready the cannons! Fire! She’s dead in the water, bring her in for a steely kiss! These are the sounds of Assassin's Creed 4: Black Flag at its best, and all these years on, they’re the sounds of Assassin’s Creed Black Flag Resynced at its best.

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Dienstag, 7. Juli 2026

Get spirited away to a weird, scary version of a Japanese town and take pictures of the oddities you find in SOMBRAS: negative frames

About a year and a half ago I bought a point and shoot 35mm film camera because I was getting a bit bored of taking photos on my phone in the name of capturing a memory, only to literally never look at them again. Film just has a magic to it, a magic that's difficult to capture in a game for obvious technical reasons. But how about mechanical ones? Enter SOMBRAS: negative frames, a horror-lite photography game about a Japanese-Spanish photography student who gets spirited away.

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"This has got to be the most awesome toaster ever": Saber on building upon hits like Warhammer 40,000: Space Marine 2

Licensed games don't really exist in the way they did 20 years ago, with three different versions of the same game being made for different consoles adapting a popular media property on the cheap to fill kids' holiday sacks. These days they've got a bit more to them, and Saber Interactive have carved out a nice little niche for themselves with licensed games, with Warhammer 40,000: Space Marine 2 being a big part of that.

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"I know how devastating it is, and my heart's with all of you": Doom's John Romero responds to id Software reportedly losing half their team

Xbox aren't closing or selling off Doom developers id Software as part of their latest business teardown, but they are reportedly laying off around half the studio, with swinging cuts aimed at id's legendary technology team in particular. Even as out-going staff fulminate about the situation, studio co-founder John Romero has urged all concerned to preserve "code, assets, stories" and other historical artefacts that risk being wiped away during the restructure.

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While several Xbox studios regained independence or found new owners yesterday, Arkane's staff must negotiate their own future

Yesterday, Xbox announced that they were spinning off five major studios in the course of the latest round of "historic" restructuring, with 1600 jobs instantly chopped and 1600 more layoffs to follow over the next financial year. It's the latest in a string of failures on the part of Xbox leadership, who have repeatedly butchered the division after an evidently overambitious acquisition spree that dates back to the 2010s. It has, at least, not yet resulted in any outright studio closures.

Double Fine and Compulsion are going indie again with a little funding from Microsoft, keeping ownership of their games. Ninja Theory and Undead Labs have been sold to unnamed new owners. And then there's Dishonored and Marvel's Blade developers Arkane, whose fate is still being negotiated.

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Xbox's layoffs come with a push to focus on series like Fallout, so naturally New Vegas devs Obsidian have reportedly lost around a quarter of their staff

Xbox laid off around 1600 people yesterday, July 6th, as mass cuts accompanied by the decision to part ways with five studios were set in stone. This substantial upheaval's also had plenty of consequences for the studios staying under the Microsoft banner, including a more concerted push to get remaining staff working on Xbox's most lucrative series. Fallout, for example. That hasn't stopped the reportedly cuts including around a quarter of the staff at noted Fallout spin-off developers Obsidian.

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Xbox layoffs mean that Elder Scrolls Online's roadmap is "shifting" just two days before Season One's release... the plan put in place for the MMO after the last round of cuts

Yesterday brought the news that Microsoft were cutting 1600 staff, spinning out four studios, and finding a further 1600 jobs to cut in the year to come. Xbox CEO Asha Sharma said in an email to staff that she was "making reductions" and "shifting investment to focus on higher priority projects".Today, we're starting to learn what those cuts mean for the teams that Xbox retained, and the projects they were working on. The most public and immediate of these is Elder Scrolls Online.

In January, Zenimax Online Studios, the makers of Elder Scrolls Online, announced they would be ditching yearly expansions and moving the MMO to a seasonal release model. The team were just two days ahead of releasing Season One when Xbox hit them with layoffs so severe the release roadmap needs to be rebuilt.

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Montag, 6. Juli 2026

Stop judging games by their sales figures, says Tekken's Katsuhiro Harada: “That’s exactly what you’d expect from someone who’s never actually developed games"

I don't think anybody reading these hallowed pages really judges games by their sales figures, but it's nice to hear that perspective affirmed by no less a Legendary Fightguy than Katsuhiro Harada, the former face of Tekken. Out of the blue, Harada has posted some very nice words about Dark Souls kingpin and FromSoftware president Hidetaki Miyazaki, noting that Miyazaki came late to game development and worked on a bunch of less praised or successful games, before landing it big with Souls.

Harada (who is currently CEO of SNK VS Studio) makes the obvious but eminently repeatable argument that these older, less celebrated projects paved the way for the Souls series. He accuses people who think disparagingly of them of being unable to "appreciate the journey or the growth of the developers themselves". It's not clear who these statements are aimed at, exactly, but Harada does add that he's "NOT talking about the fan community". The whole thing sounds like a rebuke to publisher moneymen who only think as far as the next earnings call.

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This week in PC games: Stardew Valley plus vampires, a lavish gamebook RPG, and Assassin's Creed Black Flag Resynced, finally

Happy this week, all! Also: huge apologies to the World Cup organisers and teams for any matchside cosmic sabotage brought on by our struggle to feed the Maw. Truth be told, Mexico should have had last night's game in the bag, if only I'd topped up the Maw's feeding trough on Friday with another handful of Slay the Spire 2 stories. In its hunger, the creature broke containment, and fell upon the sacred realm of association football, kindling all manner of pandemonium.

You may have noticed that half of Mexico's goal shots vanished in flight, for example, leaving behind a turquoise haze and the aroma of burning locusts. You may have noticed that Jude Bellingham had six more legs than is customary, for a champions league player. Or perhaps you didn't notice any of that because you were too busy thinking about this week's forthcoming PC game releases. Here are a few I've got my eye on.

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"Smuggle chainsaws onto the pitch": What Blood Bowl's new publisher thinks the World Cup can learn from Warhammer

Last week brought the news that strategy game publisher Slitherine have penned a deal with Cyanide Studios to continue developing Blood Bowl 3 (which will soon become Warhammer Blood Bowl. The tabletop-inflected sport is broadly similar to American football, though there are opportunities for even greater violence on the pitch.

As the Americans are currently one of the nations hosting the World Cup, and using that opportunity to clutter it up with things like hydration breaks and half-time shows, I thought it best to ask Slitherine what the yanks could lift from Blood Bowl while they're at it.

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Sonntag, 5. Juli 2026

The Sunday Papers

You know what, reader? Sundays are for whatever you goddamn feel like. Go swimming. Get lost in the woods. Take a kintsugi pottery class. Fix a broken appliance. Eat more than one hot dog. Learn Welsh. Smash your kintsugi pottery and take another class to repair it. Rearrange towels. Borrow some sugar. Don’t give it back.

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Samstag, 4. Juli 2026

Object Impermanence is a puzzle game where the moment you look away from something, it stops existing

Remember when you were a baby, and someone would cover their face with their hands, thusly disappearing entirely from existence, only to return and scream at you? This is to do with something called object permanence, an idea of understanding that even when you can't see something, it still exists, something that babies genuinely do struggle with. So how about a game that puts this to the test? Enter Object Impermanence, a puzzle game where nothing exists unless you look at it.

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After spending more than a decade in early access, robotic survival game Scrap Mechanic enters 1.0 later this month

You ever just blink and 10 years of your life have gone by just like that? I wonder if that's how the developers behind Scrap Mechanic feel, given that the survival sandbox game about building fancy machines out of whatever you can get your hands on celebrated its 10th year in early access back in January. That's a long time! So long I don't want to think about it, so instead let's look forwards by about, I don't know, 20 days, as that's when Scrap Mechanic will be launching into 1.0.

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Dragon Age writer David Gaider's next game is a light-hearted heist RPG, if he can get the funding for it

Since being founded back in 2017, Summerfall Studios have only managed to put out a couple of games, 2023's Stray Gods: The Roleplaying Musical, and last year's Malys, a devil exercising deckbuilder. Unfortunately for the studio, neither game did amazingly, but according to co-founder and Dragon Age writer David Gaider, the studio is hoping to work on something new still: a heist RPG.

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Now is the winter of your discontent, console blaggards: the RPS team reflect on PlayStation going digital-only

This week brought the news that Sony will stop selling physical PlayStation games at the start of 2028. Not just for their own games, but third-party, too. Here in the world of PC gaming, we've largely been without physical game releases for yonks now, but this move by Sony has stirred up some discussion at RPS. Mainly, is this a big deal or, as ever, a sign of the consoles lazily trudging after the path carved on PC?

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