Samstag, 7. Februar 2026

Throw pool, dice and stickers into a blender and you get STICKER/BALL, a roguelike that relishes in chaos

I'll be truthful with you for a moment: I do, from time to time, enjoy a game where I do not have to be supremely strategic, and get to watch different lights and colours light up on my screen. Something that's got the juice, but doesn't ask too much of me. Everyone needs to turn their brain half off once in a while! And I believe I could quite easily find myself switching off that half to STICKER/BALL once in a while, a "pool game roguelike from the future."

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Exodus' writer wants to make the Mass Effect successor's side quests so good you won't care if you're rewarded for doing them

You know, you'd think that with decades worth of RPGs in existence, side quests would have been more or less figured out by now. And yet, there are still enough games releasing that seem more interested in going for quantity over quality. But for the devs over at Archetype Entertainment, the goal is to make the side quests in their upcoming sci-fi jaunt Exodus not feel just "tacked on."

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I'm certain the pirates in strategy game Menace are laughing at my mistakes

My Menace campaign hasn't been a rousing success. In my first mission, I failed a string of optional objectives and saw one of my squads gunned down by a group of heavily-armed, jetpack-wearing space pirates. I got revenge by running them over with an APC. So, we'll call it a draw. But I need to up my game if I'm to kick these freeloading bandits off the planet Backbone.

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What are we all playing this weekend?

I'm likely going to be spending much of this morning preparing conversation topics for the two-year-old's birthday party I'm going to this afternoon. It's not the toddlers that are the issue - all the old standards go down a treat with them – "Do you like the taste of boogers?", "What's that behind your ear?", "What's your position on jelly?" (To which the answer is always "On a plate!"). No, it's the parents that are the issue.

They get really weird when you as them if they like the taste of boogers.

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Freitag, 6. Februar 2026

A Baldur’s Gate TV series is set to follow on from Baldur’s Gate 3, though Larian don't look to be involved beyond a casual chat

Everything's a show! Everything's a show! Everything's a show! Everything's a show! Did you know Baldur's Gate is a show? Well, it will be soon. One that'll carry on from the events of Baldur's Gate 3 and star characters both old and new. Baldur's Gate 3 developers Larian, though, don't seem to be directly involved outside of the show's boss asking if he can pop into their studio for a chat.

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"A lot of survival games are really boring": Abiotic Factor developer says many game makers are too focused on mechanics and not enough on vibes

"I think a lot of survival games are really boring," Geoff 'Zag' Keene, founder of Deep Field Games, developers of Half-Life adjacent co-op survival game Abiotic Factor, said in a recent interview. However, despite these strong words, please hold onto your spit take for just a moment.

It's not the first time Keene's said something like it and, in fact, in the episode of The AIAS Game Maker's Notebook, he's responding to a question about when he said it to cheery RPS fanzine PC Gamer back in 2024. So, please, calmly swallow your spit take liquid of choice, so I can explain why I'm reporting on something Keene originally said two years ago.

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Donnerstag, 5. Februar 2026

Dosa Divas is almost done simmering, as it gets a new demo and eyes up an April release

I am very much of the opinion that for the most part, video games do not have a very good relationship with food. There are plenty of games where you can eat food and get some delicious HP back for it, but rarely is food the focal point narratively. So, ever since its announcement I've been quite excited about Dosa Divas, a turn-based RPG where you play as two sisters piloting a cute robot whose goal is to take down an "evil fast food empire." And I'm more excited now, as it has a release date!

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