Donnerstag, 23. Juli 2026

Indie open worlder Future? No Thanks! gets last minute delay after Steam content mods allegedly demand a "watch the sex scene" button

Entertaining open world satire Future? No Thanks! has been abruptly delayed by Steam content reviewers, due to the presence of multiple seconds of "untextured polygons depicting ass and boobs". In a statement, developer Paulo "Molleindustria" Pedercini reveals that Valve's moderation teams have had the game under review for "more than three weeks", but have yet to make a call. Steamworks documentation suggests that content review should take no more than seven business days.

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Blasphemous and Sekiro enjoyers may savour the boss rushing of Rubinite, a dark fantasy action RPG about a red-eyed murder princess

If I've learned anything from years of dark fantasy, it's that there's no force in this universe more terrible than a puny-looking girl with a kitchen knife. Just ask Katana Man, or the Queen of Hearts. Or the lolloping wolfbeast I've recently disembowelled in Rubinite, a pretty slick and engrossingly evil boss rush action game from Gameworks Ventures and Cup Dog Games, which is on sale today.

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Mittwoch, 22. Juli 2026

Playing the riff from Smoke on the Water on a cat piano may be possible in composer sim Offbeat, if you've got more musical talent than me

Duh, duh, duh. Duh, duh, de-duh. Duh, duh, duh. Duh, duh. That's how the riff to Deep Purple's tune about a fire burning down a Swiss casino goes. As with any riff, it's just a sequence of inputs you make on your instrument of choice. Usually, this would be a guitar. I've been trying to use the cat piano and singing gnome of jobbing composer sim Offbeat, which is out in early access today, July 22nd. Sadly, I don't think I've cracked it, but I have been having plenty of fun making funky jingles and wedding tunes.

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Baldur's Gate series overlords Hasbro take $56 million hit after cancelling several games due out in "2028 and beyond", with Exodus and Warlock unaffected

Hasbro, parent company of Baldur's Gate IP holders Wizards of the Coast and backer of Exodus developers Archetype Entertainment, have announced a $56 million impairment as part of their latest financial results. This recording of assets decreasing in value compared to their theoretical worth is tied to the company having cancelled "several games scheduled for release in 2028 and beyond". That leaves Hasbro's games lineup thinner going forwards, but with releases targeting 2027, like Exodus and Warlock: Dungeons & Dragons, still on the way.

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Dienstag, 21. Juli 2026

Scarlet Deer Inn, out today, is a Slavic folk tale platformer with a dark underbelly where every sprite is physically embroidered

Occasionally I will see a game that opts for an artstyle so complex and involved that will clearly take years to make, leaving me with an unbridled fear of the gamey part being not very good. I'm talking about games like Harold Halibut, where the entire thing is stop-motion. Do you know how long stop-motion takes! A while, I've heard. I feel similarly about Scarlet Deer Inn, a Slavic-folklore inspired platformer where every single sprite is made from embroidery that's out today.

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"The concept of [Xbox] Game Pass was good" despite its eventual faceplant now contributing to mass job losses, reckons Forza Horizon 5 director

Forza Horizon 5 creative director Mike Brown, who's currently working on open-world racer Clutch after departing Microsoft-owned Playground Games in 2023, has offered his perspective on Xbox's current layoff-heavy pivot in direction. Despite the Xbox Game Pass push of former Xbox boss Phil Spencer and co being blamed by new boss Asha Sharma as she's ditched studios and given devs their walking papers, Brown still believes Game Pass was a "good" concept, if clearly not one successful enough to avoid this outcome.

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"Built for that world doesn't mean built to require it": Unity reveal their next game engine while walking a careful line around generative AI

Unity have announced Unity 7, the latest incarnation of their game creation platform. In a pleasant shock for people who've been keeping up with Unity's doings these past couple of years, it doesn't appear to ruin anything. Aside from more routine promises of "speedier workflows" and tastier graffix, the company are promising a more "open" approach whereby collaborators using third-party tools can contribute more easily to Unity projects, without using the full Unity editor. This being the year 2026, there are of course some new features for genAI fans, though Unity appear interestingly guarded on this front, stressing that these can be ignored.

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