Montag, 6. Juli 2026

This week in PC games: Stardew Valley plus vampires, a lavish gamebook RPG, and Assassin's Creed Black Flag Resynced, finally

Happy this week, all! Also: huge apologies to the World Cup organisers and teams for any matchside cosmic sabotage brought on by our struggle to feed the Maw. Truth be told, Mexico should have had last night's game in the bag, if only I'd topped up the Maw's feeding trough on Friday with another handful of Slay the Spire 2 stories. In its hunger, the creature broke containment, and fell upon the sacred realm of association football, kindling all manner of pandemonium.

You may have noticed that half of Mexico's goal shots vanished in flight, for example, leaving behind a turquoise haze and the aroma of burning locusts. You may have noticed that Jude Bellingham had six more legs than is customary, for a champions league player. Or perhaps you didn't notice any of that because you were too busy thinking about this week's forthcoming PC game releases. Here are a few I've got my eye on.

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"Smuggle chainsaws onto the pitch": What Blood Bowl's new publisher thinks the World Cup can learn from Warhammer

Last week brought the news that strategy game publisher Slitherine have penned a deal with Cyanide Studios to continue developing Blood Bowl 3 (which will soon become Warhammer Blood Bowl. The tabletop-inflected sport is broadly similar to American football, though there are opportunities for even greater violence on the pitch.

As the Americans are currently one of the nations hosting the World Cup, and using that opportunity to clutter it up with things like hydration breaks and half-time shows, I thought it best to ask Slitherine what the yanks could lift from Blood Bowl while they're at it.

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Sonntag, 5. Juli 2026

The Sunday Papers

You know what, reader? Sundays are for whatever you goddamn feel like. Go swimming. Get lost in the woods. Take a kintsugi pottery class. Fix a broken appliance. Eat more than one hot dog. Learn Welsh. Smash your kintsugi pottery and take another class to repair it. Rearrange towels. Borrow some sugar. Don’t give it back.

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Samstag, 4. Juli 2026

Object Impermanence is a puzzle game where the moment you look away from something, it stops existing

Remember when you were a baby, and someone would cover their face with their hands, thusly disappearing entirely from existence, only to return and scream at you? This is to do with something called object permanence, an idea of understanding that even when you can't see something, it still exists, something that babies genuinely do struggle with. So how about a game that puts this to the test? Enter Object Impermanence, a puzzle game where nothing exists unless you look at it.

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After spending more than a decade in early access, robotic survival game Scrap Mechanic enters 1.0 later this month

You ever just blink and 10 years of your life have gone by just like that? I wonder if that's how the developers behind Scrap Mechanic feel, given that the survival sandbox game about building fancy machines out of whatever you can get your hands on celebrated its 10th year in early access back in January. That's a long time! So long I don't want to think about it, so instead let's look forwards by about, I don't know, 20 days, as that's when Scrap Mechanic will be launching into 1.0.

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Dragon Age writer David Gaider's next game is a light-hearted heist RPG, if he can get the funding for it

Since being founded back in 2017, Summerfall Studios have only managed to put out a couple of games, 2023's Stray Gods: The Roleplaying Musical, and last year's Malys, a devil exercising deckbuilder. Unfortunately for the studio, neither game did amazingly, but according to co-founder and Dragon Age writer David Gaider, the studio is hoping to work on something new still: a heist RPG.

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Now is the winter of your discontent, console blaggards: the RPS team reflect on PlayStation going digital-only

This week brought the news that Sony will stop selling physical PlayStation games at the start of 2028. Not just for their own games, but third-party, too. Here in the world of PC gaming, we've largely been without physical game releases for yonks now, but this move by Sony has stirred up some discussion at RPS. Mainly, is this a big deal or, as ever, a sign of the consoles lazily trudging after the path carved on PC?

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