Montag, 2. März 2026

Nearly a year on from release, Stardew Valley Baldur's Gate 3 modders provide a rare update on their Halsin romance

The creators of Baldur's Village, a Stardew Valley mod revolving around a community of characters from Baldur's Gate 3, have been pretty quiet since their work escaped being "mistakenly" zapped out of existence by Wizards of the Coast last April. Now, ahead of Baldur's Village's first birthday, they've provided a progress update on the Halsin romance arc they've been working on in the interim.

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Bungie share top feedback from Marathon's playtest, including PC performance, UI issues and ammo shortages

DANGER DANGER, you now have 30 minutes till the RPS Monday morning meeting. 30 minutes till Julian asks us what we got up to this weekend, with the deceptively cuddly air of King Lear asking his daughters which of them doth love him most. What can I get written and published inside 30 minutes?

Ah, here’s Bungie with thoughts on this weekend’s Marathon reboot “server slam”, a server slam being a playtest that is designed to deliberately overload the online functionality in the hope that this won’t happen come release day on, in this case, 5th March. A fair few of you participated in the server slam, and a fair few of you have notes. The developers have rounded up the feedback they consider most vital. Beware: the following blockquote contains weasels.

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Sonntag, 1. März 2026

The Sunday Papers

Sundays are for wondering why the neighbour’s cat is mad at you. I thought we were getting along well – I’ve been letting her into the block regularly, and we have a little ritual where she runs partway up the stairs, and I do Mousey Fingers through the bannister. We had a little ritual, anyway. The last few times, she’s hissed at me and run away. “Ho ho, you goofball,” I say, as my heart quietly implodes. “Cats are so weird,” I chuckle, tears dripping from my chin, as I hurry into my flat.

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Samstag, 28. Februar 2026

One former Highguard level designer thinks it's struggled because Wildlight "leaned too far into the competitive scene"

A few years ago, it's entirely possible that Highguard isn't the current talk of a town called Didn't Work. But now, when everyone wants a piece of the live service pie, it's not so easy to come in and claim some for yourself. We could spend an eternity figuring out what went wrong, but perhaps the words of former senior level designer on the shooter Alex Graner will provide a particular insight that the comment section of an annoying YouTuber won't.

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As Warhammer 40,000: Dark Heresy gets an early gameplay look-in, Rogue Trader gets an infinitely brief DLC teaser

Last year, Owlcat announced they were working on another CRPG set within the world of Warhammer 40,000 called Dark Heresy. This would have potentially led to an assumption that they were done with their previous game, Rogue Trader, but nope! They're still going, and a brief teaser for that CRPG's next bit of DLC was shared (and when I say brief, I do mean it), and to wet your appetite, some gameplay for Dark Heresy is there to have a look at too.

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While you wait for a release date announcement, have a gander at Nivalis' opening moments

Nivalis is a game that whenever I see it I just think "oh, that can't be right, games like this don't actually exist do they?" Arguable, until it's actually out, its existence is neither here nor there. But at the very least for the month of February, instead of talking at us lot in their monthly devlogs, developer Ion Lands opted to show off a little snippet of the game's opening moments to tide us over until release.

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What are we all playing this weekend?

Edwin got beat up the other day, so I suppose it’s up to me to ask what everyone’s playing this weekend. No extended joke here. He’s just absolutely battered. In pieces, really. God, that must have been humiliating for him.

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