Donnerstag, 5. November 2026

"BioWare's closure represents an immense loss to and possibly a targeted attack on Canada's cultural legacy" argues petition calling on Canadian government to step in

Calls for the Canadian government to help ressurect recently shuttered RPG makers BioWare have progressed from a single post by a politician to a petition with enough signatures that it looks set to be presented to the Canadian House of Commons for an official response. So far, 1,662 people from the country of maple syrup and also other things have signed this call for their leaders to consider stepping in.

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Mittwoch, 4. November 2026

"An outright ban will not eliminate AI from the modding process," Nexus Mods say as they rule out barring generated creations from their site

The owners of Nexus Mods have ruled out instituting an outright ban on AI-generated works being uploaded the site, instead opting to expand their current rules on modders disclosing how they've used AI in making their mods. This latest move to address the waves of AI-created or AI-thumbnailed mods now hitting Nexus Mods on a daily basis follows Nexus' modus operandi up to this point, which has been simply to try and ensure AI usage is clearly labelled so prospective downloaders can make informed decisions.

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Dienstag, 3. November 2026

Ubisoft are reportedly tapped as one potential company that could acquire Arkane, though the Dishonored studio's own management may be in the running too

Things are potentially looking up for Arkane, depending on how you feel about Ubisoft (and depending on who actually ends up acquiring them). I mention the Assassin's Creed developer because, reportedly, they're interested in buying the studio from Microsoft, having even made a bid for it. I'll go out on a limb here and say it's the whole being French thing, but uh, I'd really rather someone else bought Arkane.

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"Steam's review queue is clogged up by AI slop": Salacious Fire Emblem-ish Food Devils gets a delay because its devs think Valve is inundated with genAI games

You might have seen that for today's grub, Edwin decided to in part feed The Maw with Food Devils, an incredibly salacious, foodie take on Fire Emblem, as it was meant to release today. The only problem is, it's not actually out yet. That might prompt you to call Edwin a rotten liar and march up to his castle at the top of the hill on a dark and stormy night with pitchforks and torches, but I beseech you to wait, because it's actually Steam's fault. And potentially, it's the fault of all those awful AI games that have been flooding Steam recently.

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Workers & Resources: Soviet Republic's next DLC is set to expand the city building sim into the one place not corrupted by capitalism: SPACE

Following not the inherent liberal capitalistic framework of city builders like SimCity but instead a revolutionary (sorry) interpretation of planning and logistical simulation that prioritises centralisation and minute detail, Hooded Horse and 3DIVISION's Workers & Resources: Soviet Republic offers a tense, socialist look at what a citybuilder could be. Fellow contributor Sin Vega, in her 1.0 review, described it like this: "You have to build things to demolish things. That might be Workers & Resources in a nutshell. You're not managing budgets (money is exclusively for imports/exports), you're organising stuff." Now, having previously expanding out of the Soviet Republic and across the globe with the World Maps DLC, the next step for socialist citybuilding is, of course, space. Our Edwin outright predicted this two years ago, correctly calling that "the logical endgame here is to go to space." Good on him.

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"There’s always a night when Rome burns": South Of Midnight director says that Xbox funding it was "unsustainable", at least in hindsight

Compulsion Games parted ways with former owners Xbox, having landed on the long list of things Microsoft were determined to ditch as part of multi-round mass cuts this year. Now, South of Midnight creative director David Sears has suggested that an eventual pulling of the rug was something he feared throughout the game's development, to the point where he seemingly doesn't think he'd have funded it if he'd been in the shoes of Xbox execs.

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itch.io will soon let you filter games with genAI disclosures out of your search results on the site, after admitting it was previously "critically lacking"

itch.io has unfortunately, much like Steam, long had an issue with genAI content being uploaded in droves, drowning out perfectly good games made by human hands. The apparent standard method against this, voluntary genAI disclosure, has been itch's primary tool to combat this wave of low-quality slop, but hasn't worked out too well; itch revealed a few days ago that 'the number of game pages being created per-day has doubled in the past two months'. Now, in attempts to further combat this, beyond just game assets requiring a genAI disclosure to upload as they have for two years, itch will be expanding the mandatory disclosure to tabletop games, books, comics, and soundtracks, as well as adding a 'no AI' filter directly into the search function.

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