Mittwoch, 4. Februar 2026

Classic Fallout homage Atom RPG is getting a sequel in which you try to stop another apocalypse

Here is a question for the septuagenarians and older in the RPS readership, assuming any of you are that venerable: if some chortling time traveller had told you back in the 50s or 60s that the perpetually sizzling terror of nuclear apocalypse would one day become a nostalgic playground for videogames with two-headed cows and dogs named Dogmeat and swaggering cowboy zombies, what kind of period-appropriate blunt implement would you have clobbered that time traveller with?

While you grizzled boomers get your gums into that vexing proposition, here's the trailer for AtomTeam's Atom RPG 2, the floridly titled sequel to 2018's Atom RPG. It's another turn-based, top-down affair in the spirit of the original Interplay-published Fallouts, and appears rich in bunkers, action points and raging, possibly mutant bears. It's also the work of a team based across Cyprus, Ukraine and Latvia, who probably have very different ideas about the nature and duration of the Cold War than the people behind Fallout.

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Dienstag, 3. Februar 2026

Babbdi dev's movement-centric, brutalist VHOLUME has what it takes to be the next great parkour game

I have a strange affinity for brutalism. It sucks you in, engulfs you in its stature, kills your spirit in such blunt, obvious ways, that I can't help but be wowed by in all its oppressiveness. As an architectural styling, it is also supremely opportune for sick parkour tricks, something Léonard Lemaitre (Babbdi, Straftat), Nathan Grange and Niels Tiercelin all deeply understand with the volumetric VHOLUME, a "first-person parkour adventure set in a dystopian brutalist city where bureaucracy turns a simple task into an odyssey," which now has a demo.

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Clean up aura and gossip with curious characters on a mysterious ship in the very 3DS era Zelda-esque Bel's Fanfare

It's undeniable that for throwback 3D retro aesthetics, the original PlayStation and Nintendo 64 are the consoles that most people try to emulate. So I'm always quite chuffed to see a game that takes its visual cues from more recent consoles, like, say, Bel's Fanfare, a very 3DS-era looking Zelda-esque game where you play as a little demon girl who works as a cleaner on a strange, massive ship.

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Jetpacking space pirates taught me a painful lesson in punishing strategy game Menace

There's an accidental element of roleplaying to the Early Access launch of Menace, the latest turn-based tactics game from Battle Brothers developers Overhype Studios. Like the newly-minted commander of the TCRN Impetus, thrust into leadership after a warp travel accident left everyone on the bridge of the colonial navy ship violently decompressed, I too have very little idea what I'm doing.

While Menace's tutorial walks you through the basics of directing soldiers on the battlefield, there's currently little guidance to the finer details of this strategy game. I'm not going to let that get in the way, however. After all, I'm here to serve as a protecting force in the Wayback system, delivering justice to enemies of the state across its planets.

Take the pirates causing problems on the planet Backbone. Overhype call it a series of procedurally generated missions, I call it on-the-job training. Commence Operation The Pirates Of Menzance.

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Valheim developers celebrate the game's fifth anniversary with flower garlands, sweetbread, and Steam Deck optimisations

I'm going to a toddler's birthday party on Saturday and I have it on good authority from Alva's dad that there will be trays of sandwiches and a couple of cakes from M&S. There is no booze provided. I'm not sure if that's because there should be no booze consumed at a two-year-old's birthday, or only that we should bring our own. I guess I'll find out for sure if they frisk on the door. However, if Valheim's latest anniversary update is anything to go by, I am now looking forward to Alva's fifth birthday.

To mark five years in Early Access, developer Iron Gate have released an anniversary patch that is a damn sight better than the prospect of watching a sad looking Colin the Caterpillar cake getting pawed at by hungry toddlers. There are flower garlands, mysterious axe heads, and a steady 60 fps on Steam Deck performance mode. Who doesn't want mysterious blades at a birthday party?

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"This shouldn’t have happened": GOG reportedly claim sale banner made with "Al tools" ended up on store by mistake

After being accused last week of using AI-generated artwork to promote their store's new year sale, retro game sellers GOG have reportedly addressed the issue in a private Discord server for paying supporters. According to this fresh response from a GOG staffer, the banner was made "with the help of Al tools" and was "mistakenly allowed" to be pushed live on the storefront.

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Montag, 2. Februar 2026

The Last of Us season three "certainly seems" to be the TV show’s last, reckons HBO chief

HBO’s The Last of Us TV adaptation is likely ending with its upcoming third season, according to network CEO Casey Bloys. Speaking to Deadline, that boy Bloys used his voice to address the noise that the joys of the Naughty Dog-inspired series would end with season three, saying "It certainly seems that way." Pedro Pascal’s dreams, destroyed.

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