Mittwoch, 27. Mai 2026

Red Dead Online wasn't a missed opportunity in the eyes of Take-Two's boss, but I'd say it's proof that following the GTA train doesn't guarantee the world

As Rockstar gear up to release GTA 6 (at least on consoles), spare a thought for Red Dead Online. The multiplayer element of Red Dead Redemption 2 had its steady flow of major update-carrying stagecoaches stopped all the way back in 2022, with its makers explicitly citing a desire to shift those development resources over to that next entry in the stealy wheels series.

There've been a few moments in the years since when Red Dead Online has looked a bit like it might bounce back to prominence, but nothing substantial in that vein has materialised. It essentially had a solid three year run, but failed to come close to grasping the reins from its older inspiration, GTA Online. In the eyes of Take-Two CEO Strauss Zelnick, however, that doesn't make it a missed opportunity.

Read more



from Rock, Paper, Shotgun https://ift.tt/VlqK3Fy
via ifttt

There are a million ways to deliver ore in Starminer, a real-time space strategy sim with zero-G physics - just beware your greed doesn't attract the aliens

Attention unidentified spacecraft, this is the USS Asteroid Paper Railgun. Please maintain your current heading and velocity. I am about to rotate 34 degrees and jettison a new early access space strategy game from my cargo hold. If my calculations are correct, the package should arrive in your airlock in precisely 14.7 seconds. If my calculations are incorrect – well, I'm not sure if Starminer simulates damage from loose storage modules, but it's probably better avoided.

Read more



from Rock, Paper, Shotgun https://ift.tt/x04dEzk
via ifttt

Dienstag, 26. Mai 2026

The first, cinematic look at Marathon season 2 paints it as the horror game it always should have been

Marathon is a horror game. Well, it should be, anyway (or I suppose in some ways it already is). The ever under-respected genre is not where Bungie's take on an extraction shooter currently sits, even if there are still qualities to be found in the likes of jump scares, a clingy, sticky tension, hints of something that went catastrophically wrong. I want more of these elements of horror, and oh lucky me, the first trailer for the game's second season looks like it will deliver on that front.

Read more



from Rock, Paper, Shotgun https://ift.tt/UJiAczq
via ifttt

Yerba Buena, out today, is a Portal-esque puzzle platformer where your weapon of choice is copying and pasting physics

The problem with Portal is that Valve only made two of them. Those are some dang good puzzle games! And they're not very long. I don't necessarily need more Portal exactly per se, I just want more of that style of puzzle platforming that's equal parts physical as it is clever. Hopefully, Yerba Buena, a puzzle platformer where you can copy and paste the physics and movement of one object to another, can deliver on that front.

Read more



from Rock, Paper, Shotgun https://ift.tt/LToGUuw
via ifttt

Life Below sees you restoring a dying sea floor, yet it makes for a surprisingly cosy city builder filled with touches of vibrant life

For people who don't play city builders, it may be easy to look at them as something mechanical and bureaucratic. Grids of streets, well-ordered manufacturing production lines, and carefully tailored catchment areas to ensure residential zones will efficiently staff nearby businesses, don't scream the stuff of life. Though, play enough of them and you will often see there can be a good deal of living going on at street level. Zoom in close on Cities: Skylines and you can follow people as they travel to work, hover over your town in Anno 1800 and you watch the carts take goods from the harbours to factories to markets to the doors of your townspeople.

Life Below may not be about constructing a city exactly, but this underwatcher cosy city builder still captures that sense of bustling life.

Read more



from Rock, Paper, Shotgun https://ift.tt/T7P23qh
via ifttt

Skyblivion's gorgeously revamped Ayleid ruins are all done and dusted, the folks behind the Oblivion Remake mod have announced

One of the bits of Oblivion remake mod Skyblivion I'm most keen to explore is all sorted and ready to go. The modders have announced that they've finished making and QA testing their revamped versions of The Elder Scrolls 4's Ayleid ruins, marking another key step forward in their journey, even if the mod's still without a final release date following its delay last year.

Read more



from Rock, Paper, Shotgun https://ift.tt/9cy23dP
via ifttt

My memories of classic GTA have been gloriously smothered by this reasonably SFW giantess erotica game

My intolerable efforts to become Rock Paper Shotgun's new Erotica Uncle proceed apace with Step 'n Smush, a free WIP browser game in which you play some extremely large women sexily stepping all over bustling 2D cities. You've got 70 seconds to squash as many buildings as you can, gaining size for every pedestrian you amorously flatten. It could be a mod for the original Grand Theft Auto; given a larger butt budget, it should be a mod for GTA 6.

Read more



from Rock, Paper, Shotgun https://ift.tt/BNiG2xY
via ifttt