Freitag, 3. April 2026

Marathon isn't deathmatch gone wide, it's multiplayer Alien: Isolation and every other player is a xenomorph

The human colony on Tau Ceti IV has been abandoned for half a century, as far as anyone can tell. The only exports leaving the planet are those nabbed by Runners in mechanical bodies, like fruit pickers at the end of the universe. But there are imports, too, of a sort: elements pulled in from other extraction shooters, which reveal the kind of experience Bungie wanted to make.

Namely, a stealth game.

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What are we all playing this weekend?

Surprise, Friday WAP attack! No, I've (hopefully) not mucked up the time the WAPs are posted, as I did last time this particular RPSponsibility was trusted to me. It's a long weekend here in the UK thanks to the bank holidays around Easter. More time for playing games, in theory. Assuming you don't get trapped in a giant chocolate egg or something equally terrifying.

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Donnerstag, 2. April 2026

Warren Spector's Thick as Thieves gets a bit less interesting as it ditches PvPvE for solo and co-op play

In the summer of last year, during Day of the Devs, immersive sim legend Warren Spector said that at his studio OtherSide Entertainment, "we don't play it safe. We take chances." He was talking about his upcoming game Thick as Thieves, a multiplayer immersive sim that's basically Thief, except other people are trying to pull off the same heist as you on the same map, with all of you racing to get the loot first. Except it's not going to be that game anymore.

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Skyblivion isn't "dead in the water", the Oblivion remake mod's lead says, a recent call for extra hands is about maintaining "good momentum"

Earlier this week the team behind Oblivion remake mod Skyblivion put out a call for some "final" and "vital" veteran help to get their work over the line in 2026. Given the mod's delay late last year and the fairly lengthy list of roles the post on Nexus Mods cited the Skyblivion crew as looking to fill, you'd be forgiven for wondering what this recruiting push might mean in terms of how work on the mod's going.

However, Skyblivion's project lead Kyle 'Rebelzize' Rebel says it's not a sign that the project's "dead in the water", but instead a team who have been "stretched thin" for a long time trying to take advantage of "good momentum" they currently have as they work to tie up remaining loose ends.

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Legends of the Round Table is an obsessively chivalric turn-based RPG with the atmosphere of an actual jousting tournament

Legends of the Round Table isn't just a turn-based RPG, it's an extravagant 13th century puppetshow with live medieval lute music and a boisterous, singing narrator you can all but visualise prancing around the stage, splashing mead over the less important courtiers. It's also a jousting experience in which you can juice up your charge with Love, one of the principle chivalric virtues, in order to clang a dude right off his horse.

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Marathon's upcoming balance patches take aim at godlike knives, strong snipers and ubiquitous shields, while adding some SECRET items

Following the murder of a speedy movement exploit, Marathon developers Bungie have a bunch of other weapons in the arsenal of the uber-powerful runner in their sights. Snipers, knives, and bubble shields are all on the tone down list for the extraction shooter's upcoming patches.

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The sequel to Garry's Mod releases this month, and Valve will let you publish your creations as standalone Steam games, like dafty Finn sim My Summer Cottage

S&box is an upcoming open source game development platform, built using a modified Source 2 engine. Out on 28th April, it's the work of the very same Garry Newman behind the legendary Garry's Mod, who's been working on a spiritual successor at his company Facepunch Studios (also the developers of Rust, and originally known as Team Garry) since 2015.

Inasmuch as I am qualified to judge, S&box sounds like a robust tool – it's got features and systems for visual scripting, open world terrain, and creating shaders. The developers are also supporting VR, but hey, nobody's perfect. The latest, bestest news is that Facepunch have just struck a deal with Valve to let people export their S&box creations as standalone Steam games, without paying Facepunch a fee.

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