Montag, 2. November 2026

Skyblivion modders reveal a former volunteer is "threatening to sue for damages upwards of €30,000" over work on the unofficial Oblivion remake project

The team behind Oblivion remake mod Skyblivion are being threatened with legal action by a former volunteer on the project, according a video posted by current lead Kyle 'Rebelzize' Rebel. The situation looks like it'll need resolving before the mod, which was originally set to release last year, can finally make its way out of the Imperial City sewers.

Read more



from Rock, Paper, Shotgun https://ift.tt/svzpTrf
via ifttt

As if the injury descriptions weren't already ghastly enough in Dwarf Fortress, the legendary outpost builder is getting a "meat biome"

Legendary outpost builder Dwarf Fortress is getting a meat biome. A terrible netherworld of bone and artery. A sunken redoubt of gristle and gizzard. An appalling labyrinth of squirt and squelch. Honestly, the biggest shock here is that Dwarf Fortress doesn't appear to have a meat biome already. It certainly has plenty of florid descriptions of fatal injuries.

Read more



from Rock, Paper, Shotgun https://ift.tt/mnvuPVw
via ifttt

Sonntag, 1. November 2026

Dune: Awakening's seasonally appropriate Blood and Ice expansion gets a December release date, and in a plus for preservation, an offline mode this month

December is certainly going to be the month of Dune. The biggest Dune of Dunecember will obviously go to Dune: Part 3, which is Duen out December 18th. A little bit before that, however, is a well-timed free expansion coming to Dune: Awakening. It's called Blood and Ice, which sounds gross, but hey, I guess free blood and ice isn't entirely a bad thing?

Read more



from Rock, Paper, Shotgun https://ift.tt/SIqwBsY
via ifttt

It looks like footage of a Persona 1 remake has leaked, and if it's legit I really hope you don't hate the colour purple

In this genAI world, every single leak that makes its way out into the world should be seen as more of a "leak" until proven otherwise. With that said, it does kind of seem like a remake of the first Persona game is on the way, with some footage supposedly leaking and showing it in action.

Read more



from Rock, Paper, Shotgun https://ift.tt/a0nAhVr
via ifttt

The Sunday Papers

Sundays are for looking upon my DIY works and despairing. Strewn sawdust, spilled paint, and hunks of broken MDF litter my living room kingdom. When will it be over? When will I be free? When will I be able to reassemble my sofa, sit down with a cup of tea in hand, and admire my books, unpacked and arranged on perfectly fitted alcove bookshelves?

"Today?" I whisper hopefully in response to a paragraph of rhetorical questions. "Probably not," snaps back Reality. Especially if I don't get out of bed soon. Still, here in bed I can read the best writing about and not about games from the past week.

Read more



from Rock, Paper, Shotgun https://ift.tt/rEMI2Ab
via ifttt

Samstag, 31. Oktober 2026

Horror-steeped card game Forbidden Solitaire shows how a strong theme can elevate even decade-old mechanics

Like a tag team of oiled snakes that have entered a wrestling contest, theme is a difficult quality to pin down. A game can be well designed, but if it lacks a coherence between those mechanics and its appearance, narrative, and its framing, there is a dissonance that can be hard to ignore. I realise I've just stepped into an old argument by using the word 'dissonance', but Hocking was right, games that don't cohere can be jarring. A developer may desire that sensation of discomfort, but often it is accidental and unwanted.

(Much like opening an article with a simile about wrestling snakes when there is nothing connecting that image to a game about solitaire. It might be a good line, but it doesn't smoothly connect with the rest of the article to elevate its argument.)

Anyway, what does this all have to do with Forbidden Solitaire, a game in which you're delving deeper into a dungeon filled with horrors, progressing by clearing screens of cards? Well, it's an excellent example of how well-handled theming can raise a game into something more than its parts.

Read more



from Rock, Paper, Shotgun https://ift.tt/p46xSh5
via ifttt

What are we all playing this weekend?

My scares should have been reserved for today, what with it being All Hallows' Eve and all, but my fright came on Thursday.

Read more



from Rock, Paper, Shotgun https://ift.tt/Ge7qNKI
via ifttt