Donnerstag, 3. September 2026

Constantly reshape the world beneath your feet in the reality-bending "puzzle-first" Uncanyon, the next game from the devs behind the trippy Maquette

A problem that games have, I find, is that it's quite hard for them to inspire a sense of wonder. The kind of thing that old movies, before CGI, that would make you think, "how did they do that?" But games are all CGI, spiritually anyway, so it's a bit harder for the craft itself to truly wow in terms of not being able to comprehend how something works. However! I felt that today when I saw the reveal trailer for Uncanyon, a puzzle game from the devs behind Maquette set in the seam between unparallel realities where the very shape of the world is constantly in flux.

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"A game for everyone is a game for no one": Don't expect an easy ride in Carcass Clad, the co-op tank horror game from the makers of Mouthwashing

On my final day of Gamescom, strolling (running) around the indie area to make sure I don't miss anything good, I stumble upon Wrong Organ’s upcoming Carcass Clad. Set in a wartorn Soviet city, empty of people but littered with tanks wearing coats of Frankensteined cattle corpses (light stuff!), Carcass Clad is a three-player co-op experience that shares the stressful responsibility of piloting a tank and taking down enemy units between those unlucky three.

If you read the name Wrong Organ and thought, ‘Wait, the Mouthwashing team? They're making a multiplayer co-op game?’, I can't fault your surprise. Edwin did interview them about it back in June, but I walked up to the booth knowing the devs themselves and little more, so I was experiencing all of Carcass Clad and its heavy departure from their previous work for the first time.

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You can't pet the talking rat wall in Ontos, the new space horror game from Soma's creators, but surely it can run Doom

When Amnesia: The Dark Descent and Soma developers Frictional announced Ontos, their philosophical horror game set in a mad science hotel on the moon, the internet's jimmies were rustled by the presence of an AI server made out of rats. I have several questions for Frictional regarding that talking rat wall, based on my peerless track record of arts and technology journalism.

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Mittwoch, 2. September 2026

Aiming to supercharge The Blood of Dawnwalker's early mods, Nexus Mods release their own "streamlined" open-source Unreal modding tools

The Blood of Dawnwalker, Rebel Wolves' vampire RPG with more than a touch of Witcher 3 running through its veins, is about to claw-slide down a wall into release street. Depending on where in the world you live, it'll either arrive late on September 2nd or first thing on September 3rd. Ahead of that, in a bid to accelerate modders' early attempts to put their own spin on the game, Nexus Mods have released some of their own open-source tools designed to cut some of the faff out of Unreal Engine modding.

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The adult game crackdown is "ridiculous for our art form", say Hellraiser devs, but they think they'll survive thanks to that Clive Barker association

Last year, Australian anti-porn group Collective Shout pressured payment processors, such as Mastercard, Paypal, Visa, and Paysafe Limited to withdraw their services from Steam and Itch.io if the stores didn't remove adult games from their shelves. The campaign was successful and many games were impacted. The campaign's had a chilling effect, leaving developers making games including any sexual content in a kind of limbo as to whether digital storefronts will host their work. Some are ushered through without issue, while others are banned with little recourse.

Just last week, we saw how Valve blocked Molleindustria's Future? No Thanks! due to its scenes of minor nudity. Then, only after public lobbying, did they manage to get Valve to reconsider and rescind their ban.

So, after playing a half hour demo of Clive Barker's Hellraiser: Revival, a demo set almost entirely inside a fetish club, and one featuring male nudity, female nudity, and some pretty sexually explicit content, I asked the developers if they were worried about a Steam ban or if it had led to any changes to the game.

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Dienstag, 1. September 2026

Drive a train around an ash-covered world collecting ingredients for the last ever s'more as an anthropomorphic bird in the surreal and comically ominous Cinderline

There is perhaps no genre I love more in this world than "game where you run around as a little guy," for the subgenres within that are almost endless. A new entry is soon to find itself within that genre, and it's called Cinderline, a game where you play as an anthropomorphic, silent bird who wants to make the last ever s'more, gathering the various pieces required to do so by travelling from town to town in a tiny train.

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Nvidia DLSS 5 releases this week with NBA 2K27, so the AI yassification filter's busy beautifying basketballers early doors

After being prematurely dug out of game files by modders late last week, Nvidia's DLSS 5 neural rendering tech is making its official debut in a matter of days. Yes, it's the filter which was criticised on reveal earlier this year for giving a bunch of game characters weird genAI makeovers. Unsurprisingly, given where those modders pulled the aformentioned files from, the tech's arriving with NBA 2K27.

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