Sonntag, 5. Juli 2026

The Sunday Papers

You know what, reader? Sundays are for whatever you goddamn feel like. Go swimming. Get lost in the woods. Take a kintsugi pottery class. Fix a broken appliance. Eat more than one hot dog. Learn Welsh. Smash your kintsugi pottery and take another class to repair it. Rearrange towels. Borrow some sugar. Don’t give it back.

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Samstag, 4. Juli 2026

Object Impermanence is a puzzle game where the moment you look away from something, it stops existing

Remember when you were a baby, and someone would cover their face with their hands, thusly disappearing entirely from existence, only to return and scream at you? This is to do with something called object permanence, an idea of understanding that even when you can't see something, it still exists, something that babies genuinely do struggle with. So how about a game that puts this to the test? Enter Object Impermanence, a puzzle game where nothing exists unless you look at it.

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After spending more than a decade in early access, robotic survival game Scrap Mechanic enters 1.0 later this month

You ever just blink and 10 years of your life have gone by just like that? I wonder if that's how the developers behind Scrap Mechanic feel, given that the survival sandbox game about building fancy machines out of whatever you can get your hands on celebrated its 10th year in early access back in January. That's a long time! So long I don't want to think about it, so instead let's look forwards by about, I don't know, 20 days, as that's when Scrap Mechanic will be launching into 1.0.

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Dragon Age writer David Gaider's next game is a light-hearted heist RPG, if he can get the funding for it

Since being founded back in 2017, Summerfall Studios have only managed to put out a couple of games, 2023's Stray Gods: The Roleplaying Musical, and last year's Malys, a devil exercising deckbuilder. Unfortunately for the studio, neither game did amazingly, but according to co-founder and Dragon Age writer David Gaider, the studio is hoping to work on something new still: a heist RPG.

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Now is the winter of your discontent, console blaggards: the RPS team reflect on PlayStation going digital-only

This week brought the news that Sony will stop selling physical PlayStation games at the start of 2028. Not just for their own games, but third-party, too. Here in the world of PC gaming, we've largely been without physical game releases for yonks now, but this move by Sony has stirred up some discussion at RPS. Mainly, is this a big deal or, as ever, a sign of the consoles lazily trudging after the path carved on PC?

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What are we all playing this weekend?

This weekend marks the first wedding of the season (and the first of three in July alone). There will be suiting, there will be booting, and there will be demanding the DJ plays Toxic. Though, I might change up the traditional demand to Robyn in honour of her UK tour. She has several equally inappropriate wedding songs – Call Your Girlfriend, Dancing On My Own, Love Kills.

Ah, heck why choose? "Disc Jockey, take the night off, I've made you a list of sad bangers!"

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Freitag, 3. Juli 2026

I love being a cultist in Feed the Pit, and not just because I get to throw scummy stock-brokers into a toothy vortex

If Feed the Pit were simply a quickfire extraction game about hunting down obscenely wealthy people and chucking them into a ravenous Sarlacc, that'd have been plenty catharsis enough for this age of actual trillionaires. It'd have been solid reaction video fodder for terminally online Marxists, a kind of Hunt: Showdown for the dirtbag left. But Feed the Pit goes further. It's a creepy narrative experience that, after an hour with the game's first act, reminds me a little of Mouthwashing.

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