Sonntag, 27. Oktober 2019

The Sunday Papers

Sundays are for (indoor) seaside board games. Brighton, you are good. Here’s the best writing about videogames from the past week.

For Gamasutra, Wilmot’s Warehouse co-creator Richard Hogg wrote up an insightful and introspective analysis of his game. It’s a deep and wide-ranging look at both how it came to be and why people like it so much, and him quoting Nate’s review is just the icing on the cake-like dessert object.

(more…)



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