This past weekend was supposed to see the grand debut of the new Clash tournaments in League Of Legends, three-day automated competitions where anyone could form a team and pay a little to enter in the hope of winning glory and cosmetic doodads. It did not turn out that way. When Clash launched on Friday, it was undermined by bugs which caused matches to not start and teams to automatically lose. LoL developers Riot Games scrambled to fix it but couldn’t, and ended up cancelling the rollout. Clash will relaunch, once it’s been tested more. (more…)
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