It really doesn’t feel like it, but it’s been five years since Dave Gilbert released one of his splendid point-and-click adventure games, and twelve years since he worked on a brand new story, following his series of Blackwell games. Unavowed is that brand new story, due out later this year, and it’s ambitious in ways I wasn’t expecting: it’s a very traditional-looking adventure, that belies a depth of narrative RPG ideas.
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