Some studios are content to take their time, and refine their craft to a perfect, incisive edge. Inkle, previously of the excellent 80 Days have been working away at Heaven’s Vault for almost a full year since RPS’s Adam Smith took a peek at it last GDC and fell madly in love with its quiet, thoughtful, nature.
While Inkle aren’t quite ready to pin down any of the gritty details like a release date or system specs, they are ready to show the world a little bit of the game in motion. Take a moment to ponder its nature, before rushing off to the next game.
from Rock, Paper, Shotgun http://ift.tt/2FDxUFq
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