As someone who can barely plan their own life a month ahead, I hold a boundless wellspring of respect for indie developers who can churn away at a passion project for years on end without any firm promise of success at the end of it.
The latest slow-cooked project to come out of the oven is Vagante, a remarkably technical platformer-roguelike blend that RPS’s Marsh Davies took a lengthy look at back at the start of 2015, during its early days in alpha testing. Needless to say, it’s grown a bit since then.
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