At the intersection of Total War, Crusader Kings and the Elder Scrolls, there is Mount and Blade II: Bannerlord [official site]. Incorporating siege warfare, with hundreds of characters on-screen at a time, as well as diplomacy, roleplaying and strategic simulation, it’s a living world in which the player can act on the periphery or work their way into a central role. At E3, I saw a siege play out, up close and personal, and it looked absolutely stunning. But it’s the machinery making the whole thing tick that impressed me more than the spectacle.
from Rock, Paper, Shotgun http://ift.tt/28ZT544
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