While at GDC I had the opportunity to sit down with Colin Northway, one of the creators behind the excellent VR remake (and the 2D original) Fantastic Contraption [official site]. We talked about how VR worked differently compared with traditional game design or, to put it less mundanely, why a walking cat dispensing sticks is better than a menu system. While at GDC Adam really loved Fantastic Contraption and, I think Graham was having a similarly good time with it back in the UK. We also made it one of our Games Of The Half Year so it’s high time we put this interview up!
from Rock, Paper, Shotgun http://ift.tt/28N5c7K
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