There’s always a gamble with Julian Gollop. Whenever I’ve been lucky enough to meet the designer behind the original X-Com, I’ve felt like the student to a mild-mannered teacher – the kind who makes you lean in to hear, rather than bellows for you to listen.
Boot up one of his games, though, and he becomes a crafty casino manager, rubbing his hands in glee as he watches you offer up your watch and wedding ring through the grainy CCTV cameras.
from Rock, Paper, Shotgun https://ift.tt/38I5EPU
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