Last week saw the release of Sorcery 4 [official site], the final part of what’s technically Inkle Studios’ conversion of the hit-80s books, but in practice is easily the most crazily advanced, ambitious CYOA ever put to page or screen. I won’t go into too much detail here, because you can read John’s WIT of the series as a whole, or maybe my own interview with the devs from the start of the year. Suffice it to say that it’s been one hell of a ride, and I for one can’t wait to see Inkle’s next game – hopefully, like the masterful 80 Days, something else that breaks the mould harder and faster than Smash Mouth fleeing the Mystery Men in favour of the big green Shrek dollar.
But something I’ve been wondering about for a while. With all these choices… what if your choice is not to play? To refuse the adventure. Onwards! Reluctantly!
from Rock, Paper, Shotgun http://ift.tt/2d388he
via ifttt
Keine Kommentare:
Kommentar veröffentlichen