What frustrated me most about Space Run was that it failed to deliver on its initial potential. Like Adam, I was taken by its nuanced slant on tower defence, as I built weapon-heavy space-trucks and hauled cargo containers to and fro hostile intergalactic thoroughfares, however I felt it became too repetitive after its first few hours. There was a good game lurking in there somewhere, but I felt Space Run just couldn’t realise it.
Its follow-up, Space Run Galaxy [official site], has released its first trailer and I’m starting to think it might right its forerunner’s wrongs. Hop below for a look.
from Rock, Paper, Shotgun http://ift.tt/1XWcMhq
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