In 2012, Firaxis took on the seemingly impossible task of reviving one of the most beloved PC games ever made. The original X-COM is widely considered to be one of the masterpieces of the nineties golden age, and since its release there have been sequels, spin-offs and unofficial revivals, but Firaxis’ XCOM was a complete, licensed reinterpretation. It was also rather good. Now, with XCOM 2 [official site] ready for release, Firaxis aim to improve on the formula that made Enemy Unknown such a triumph. Here’s wot I think.
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