Freitag, 22. Januar 2016

“A Matter Of Pride” – Massive Talk PC Development, And The Setting And Structure Of The Division

Last week, I spent a few hours playing The Division [official site] in Malmö, hometown of developers Ubisoft Massive. After the play session, I sat down with Creative Director Magnus Jansén to talk about the game’s mechanics and setting, but we also discussed the studio’s history as a PC developer. The latter topic came up because The Division has one of the finest PC-specific version I’ve seen in recent times.

… [visit site to read more]



from Rock, Paper, Shotgun http://ift.tt/1nDo0sT
via ifttt

Keine Kommentare:

Kommentar veröffentlichen