It’s been a busy two months for German nightclub tactical time-travel/cyber-thriller All Walls Must Fall. Since we last reported on the promising Early Access tactics game, it has received two major updates, the first of which added daily challenge missions – a good fit, given the improvisational, quickfire nature of the game – but the most recent update brought a santa-sized sack of new features, equipment and enemies to contend with.
from Rock, Paper, Shotgun http://ift.tt/2qcYxNo
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