Mount & Blade: Warband is one of my favourite games but I haven’t played it for a long time. In part, that’s because I’ve been waiting for the sequel, Bannerlord [official site], since it was announced four years ago. After over half a decade of development, details about the game have started to emerge and I spoke to Armagan Yavuz, CEO and Founder of developers TaleWorlds, to find out how the team are aiming to improve on the dynamic world of the original. We talked combat, historical influence, settlement management, co-operative possibilities, modding and AI.
from Rock, Paper, Shotgun http://ift.tt/1WV4w0T
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