After waiting two long years for the final instalment of Stoic’s fantastical strategy trilogy, The Banner Saga 3 begins in the best possible way. It picks up where the second The Banner Saga 2 left off, and one of the first things you get to do is punch your scheming arch nemesis – who probably made your last moments of that second game a right misery – square in the face.
You can punch him so hard, in fact, that you can permanently break his nose for the rest of the game. It’s an immensely satisfying moment in a series that, up until now, has been more a war of attrition and bleak perseverance than anything else. Sadly, it immediately goes back to being a bit grim again, and pretty much stays that way until the credits start rolling. Is it the ending we’ve all been waiting for? Here’s wot I think.
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