If you fancy playing an RPG as a sleepwalker who can find themself in different places when they wake up, then must find their way navigating by the sun before they starve to death, Kingdom Come: Deliverance now has you covered. Developers Warhorse Studios today patched in a ‘Hardcore Mode’ making the medieval RPG more like a survival game, hiding UI elements like the health bar and compass while making existence tougher. Most interesting to me is Hardcore Mode mandating players pick two negative perks, ranging from a tapeworm to the aforementioned somnambulism.
Oh, and a new trailer gives a look at the upcoming village-building paid DLC. (more…)
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