What the hell is Seven: The Days Long Gone? Is it cyberpunk or technofantasy? Is it an isometric homage to Thief, or an open-world version of Shadow Tactics, or some kind of bug-eyed, zoomed-out Assassin’s Creed? It’s too early in the day (half past twelve in the afternoon) for me to answer these questions with any clarity. But the developers would probably say it’s all of the above. It’s out today if you badly wanted to find out. (more…)
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