Overcooked [official site] deposited me into a frantic multiplayer kitchen desperately churning out tomato soup and attempting (unsuccessfully) to keep anything from catching fire while I was at Rezzed earlier in the year. By contrast, I watched perfect strangers strategise burgers – BURGERS! – perfectly on a galleon which rearranged the cooking surfaces every few seconds. The daft joy and urge to chat with teammates is firmly rooted in its local co-op play. You’re yelling for clean plates, wondering where that onion has gone or zipping across the space to prevent a conflagration.
But how did the developers encourage that positive co-op experience? Why is the “onion moment” so important? And what’s the climate like out there for local co-op PC gaming? We asked Phil Duncan, co-founder of Overcooked studio, Ghost Town Games.
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