I’m a sucker for Far Cry’s charismatic bad guys. Since Far Cry 3, Ubisoft has obviously been aiming to write villians that thrill and terrify in equal measure, but with the stone-age Far Cry Primal they weren’t as concerned about handsome, hypnotic lunatics, or superforeigners that were here to save the day via a never-ending stream of bullets.
To my eyes, at least, they wanted to stick Far Cry’s survival of the fittest hunting and gathering in a game where it made sense.
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