Mellow. I see little value in reducing games to a single word, but here that word is inescapable. Coffee Talk is a light visual novel with a drink mixing system, that lets you gently nudge its subplots towards good or bad outcomes.
I can’t tell you it was a particularly gripping, dramatic or funny story. But it was very mellow. That may sound like faint praise. Perhaps it is, but it seems to be exactly what developers Toge Productions were going for.
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