1000 players is a lot of people. At least a small-ish town. Imagine trying to get all your neighbours to take time out of their day to hide in bushes shoot each other. If you’re one of the lucky multiplayer games that break big, it’s easy to forget just how big a thousand is. I’ve played games that would kill for even half of those in concurrent players. You don’t understand the things I’d do to get even 50 people playing Hawken again.
Mavericks: Proving Grounds dreamed of 1000 player brawls. To outdo Playerunknown’s Battlegrounds tenfold. But that dream dies this week alongside developers Automaton Games.
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