One of the first things that excited me about Overwatch, long before I got the chance to play it, was hearing about Widowmaker’s grappling hook. I needn’t tell you that grappling hooks are the most entertaining toys video games have ever given us – partly because I’m sure I and everyone else who writes about games has already told you, and partly because it’s a self-evident truth.
But not all hooks are created equal. Widowmaker’s turned out to merely facilitate a fiercely boring ‘A to B’ mode of travel, where you don’t even need to think about momentum. Enter Wrecking Ball, a hamster named Hammond who’s pulled grappling hooks into a bold new frontier. (more…)
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