My career in Street Fighter was a painfully short-lived experience. For a long time, I’d been trying to find a fighting game to really get into and to help me understand a genre I’d always been quietly interested in but entirely apart from. After being gifted Ultra Street Fighter 4 back in 2014, I was quickly hooked on the technical mastery and quick action – a few runs of Arcade, and I was even starting to feel competent. But getting good at Street Fighter, or any traditional fighting game, requires a strong level of commitment: lonely hours spent mastering frame data, grinding against opponents and the local competition. After a disastrous showing at a Dundee tournament, I was out.
Fighting games, I figured, just weren’t for me – until Absolver came around.
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