Donnerstag, 23. November 2017

Hellblade: Senua’s Sacrifice is profitable after 3 months

senua

Hellblade: Senua’s Sacrifice has, after three months, become profitable for developer Ninja Theory. Since launching in August, the third-person action game has sold 500,000 copies and garnered a great deal of praise for the way it approaches the challenging subject of mental illness. This is great news for Ninja Theory, of course, but its success will also no doubt be welcomed by those hoping that Hellblade will herald the arrival of AAA-quality games designed by indie studios. I don’t think it will.

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