Paradox is packing everyone onto the space-highway, and reworking how FTL travel works in their galactic 4X game, Stellaris. While you can currently choose either Warp, Hyperdrive or Wormholes as your space empire’s means of travel, Paradox have decided that having asymmetrical movement methods – while “an interesting idea on paper” – creates too many problems for features they’d like to implement. Once the Cherryh update hits, every player will start with Hyperdrive technology only. That means every player will (with a few exceptions) be limited to travelling via pre-determined space lanes, which constitutes a major change to the game’s core systems. One of those X’s does stands for (shudder) Xploration, after all.
from Rock, Paper, Shotgun http://ift.tt/2zajGZ8
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