Mittwoch, 21. Dezember 2016

IF Only: Looking back at 2016 in Interactive Fiction

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We have, at last, reached the end of 2016. I’m not going to do a top-ten list — both because a lot of the games I might put on this list are things I’ve already covered elsewhere in previous columns, and because I think some of the most interesting things to happen in 2016 were about trends rather than single hits. But here are a few highlights of the year past. … [visit site to read more]



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