I was always fascinated by the fake 3D worlds of racers like OutRun, Road Rash, and Lotus Turbo Challenge. Roads bank by trees, lamps, and buildings wind through vast and otherwise-empty plains, while mountains and endless cities scroll through parallax layers in the distance. They’re unreal in a way I’m deeply dippy about.
I am quite enjoying the look of Slipstream [official site], an upcoming racer recreating those old fake 3D techniques and their impossible landscapes. A new demo’s out on Itch if you fancy a go.
from Rock, Paper, Shotgun http://ift.tt/1TtXRHx
via ifttt
Keine Kommentare:
Kommentar veröffentlichen