Occasionally I will see a game that opts for an artstyle so complex and involved that will clearly take years to make, leaving me with an unbridled fear of the gamey part being not very good. I'm talking about games like Harold Halibut, where the entire thing is stop-motion. Do you know how long stop-motion takes! A while, I've heard. I feel similarly about Scarlet Deer Inn, a Slavic-folklore inspired platformer where every single sprite is made from embroidery that's out today.
from Rock, Paper, Shotgun https://ift.tt/heq5buz
via ifttt
Keine Kommentare:
Kommentar veröffentlichen