Crikey, remember Suicide Squad: Kill the Justice League? That sure was a mess. It was a public mess too, one where there were seemingly some attempts to save the game, but none that could have shifted it away from its inherent flaws. But for the game's co-director Axel Rydby and associate design director Johnny Armstrong, the behind the scenes events were enough to almost turn them off from the games industry entirely.
from Rock, Paper, Shotgun https://ift.tt/k4vlw1V
via ifttt
Keine Kommentare:
Kommentar veröffentlichen