I've been a fan of dogfighting games since playing Elite with my dad on his old Acorn computer. He'd do the flying and I'd fire the weapons. Maybe that division of labour is to blame for my biggest weakness as a pilot: knowing when to pull out of a strafe. Once I've my gunsights on an enemy I'll continue flying at them with my guns firing until either they explode or I do. In roguelite dogfighter Wind Runners, that cavalier approach is proving my downfall over and over.
The Wind Runners demo popped up on Steam over the weekend and I've been trying to complete a single run of its bullet hell dogfighting since then.
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