Darksiders 3 seems like a game with an identity crisis, but it latest patch looks to align the Souls-inspired sequel a bit more with its predecessor’s less punishing combat. In its second major patch (noted here), Gunfire Games have added an optional “Classic” combat option, intended to feel a bit more like earlier Darksiders games. In this mode, players can now cancel out of attack animations by dodging and use items instantly. Outside of the new mode, Vulgrim now sells stat respecs, the level cap has been raised and they’ve added a few more checkpoints to the world.
from Rock, Paper, Shotgun http://bit.ly/2PVphcw
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