Assassin’s Creed Odyssey attempts to address the historical nuance of a slave’s status through a series of quests. Its presentations are universally sympathetic. In some cases, they’re downright positive. Scheming cultists who mistreat or acquire slaves are exceptions, not the standard. It’s true that slavery in ancient Greece often operated differently than similar systems in the American South. Unfortunately, since Odyssey is a game about kicking mercenaries twice your level off cliffs and not a history book, we aren’t given the information necessary to understand how and why these differences emerged. Without this context, Ubisoft’s representation of the relationship between slave, master, and Greek culture falls into a Twilight Zone of grinning, apologetic slaves and noble masters that only becomes more disturbing over time.
from Rock, Paper, Shotgun https://ift.tt/2QbiJrq
via ifttt
Keine Kommentare:
Kommentar veröffentlichen