Remember the pony-tailed platforming of Gods? Some of us in the RPS treehouse do. Alec says this action jumparound was a tough, gritty game of precision, and maaaaybe the “Dark Souls of its time”. I remember it more as a slow, Greek alternative to Prince of Persia. It required the same caution and was just as confusing in its unknowable geography (ie. it had ladders). A difficult game. There were horrible flying goblins, and when you threw a knife at them, they exploded into a cloud of fire, shaped like a screaming skull.
Anyway, it’s getting remastered.
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