Dienstag, 19. Mai 2026

"It was chaos": How The Witcher 4 and Cyberpunk 2 are learning from decades of CD Projekt's documentation mistakes

The Witcher 4 and Cyberpunk 2 have gotten ample attention for their whizbang Unreal Engine features and potential major cast resurrections, but one of their key 'enhancements' may seem horribly dry: their creation will be much, much better documented than any Witcher or Cyberpunk game before. This also means that they will be a stronger foundation for Witcher and Cyberpunk games to come. Both games are following a new production process that obliges the devs to keep their internal development notes up to date, from milestone to milestone – whether it be a narrative bible, a tool guide or a folder of sketches.

As technical writer team lead Jarosław Ruciński and senior technical writer Adrian Fulneczek explained during a presentation at this year's Digital Dragons conference in Kraków, CD Projekt have learned the value of good internal documentation the hard way over the past 20 years, with company lorekeepers departing and crucial tools shelved to cut costs, sabotaging work on everything from Cyberpunk 2077's Phantom Liberty DLC to the forthcoming Witcher remake at Fool's Theory.

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