Is there anything left that Silent Hill can offer us? Last year, I felt the answer to that question was a resounding no. The series' comeback game The Short Message, a short teaser of a horror experience, landed far, far away from my tastes, and last year's Silent Hill 2 was a remake of a game that needed one perhaps less than any other. This year is different though, because it has a true, full-sized, and most importantly new entry to bring this question back to the forefront. And Silent Hill f is a game that has, annoyingly, put me in my place.
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