Sonntag, 28. April 2024

The Sunday Papers

Sundays are for sleep. Nothing else. Just sleep. Before I sleep, then sleep a bit more, and maybe get up to read RPS’ new! mystery! column! later, but then immediately go back to sleep, here’s this week’s best writing about games (and game related things!)

We all like to moan about the modern incarnations of Fallout not really getting it, although perhaps don’t spend enough time talking about what it actually was. Over at Eurogamer, Rick Lane asks what the essence of Fallout really is, and whether BezosTech’s show captures it.

“For my part, I think that adaptability is part of Fallout's essence, it is always what it needs to be to thrive. But it also lies in how it views its own world through that flippant, acerbic 1990s lens. In its overarching fiction, Fallout asks many of the same questions as The Last Of Us, but it'll also let you play as a character so dumb they can barely ask questions at all. Its world might be grim and violent and nasty, and nearly everyone in it is having a bad time, but it ultimately wants you to have a good one. Whatever else you might take from it is a bonus.”

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