Dienstag, 29. November 2022

Has World Of Warcraft become too big for its own good?

Having returned to World Of Warcraft after many, many years away from Azeroth in our new Inventory Space video series, I'm taken aback by how disjointed the new player experience has become. Blizzard have streamlined the early game, sure, but in doing so they've made it almost impossible to pin down my sense of place in the world. As Blizzard carves out new space for new regions and races with each and every expansion, I wonder: has the game become too big? Or put another way: am I unable to grasp just how vast its become?

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