I love the interfaces in complex military simulations. Tiny bulbs, little switches hidden behind flaps, fuzzy polygons bleeping on a low-res display. I don’t actually want to pilot real military vehicles, however, so HighFleet appeals to me a great deal. It’s got the aesthetic of a military sim, but it’s bent towards a physicsy, action-strategy game about piloting enormous flying boats above a “mysterious future Earth”. There’s a trailer and rough release date below.
from Rock, Paper, Shotgun https://ift.tt/38XXTHA
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