Montag, 5. Juni 2017

What the Cyberpunk 2020 RPG can tell us about Cyberpunk 2077

Everybody in Cyberpunk 2020 starts with an Outfit, a carryall with everything you own in it including an inflatable bed. Its typical PCs are homeless and rootless, drifting from job to job, and most of their possessions are temporary. As it says in all caps, “THE FUTURE IS DISPOSABLE.”

The raw material for CD Projekt’s next video game, Cyberpunk 2077 [official site] – and no, I don’t know its release date either – is a pen-and-paper RPG called Cyberpunk 2020. The game’s moving the timeline forward because reality is catching up and 2020 seems worryingly close. The tabletop RPG has done something similar – its original rules were published in 1988 and set in 2013, the second edition jumped forwards seven years, and there was a third edition set in the 2030s nobody talks about. (Just as long-running TV shows have a season fans disown, RPGs have their verboten edition.)

Cyberpunk 2077 is wisely going back to 2020 for inspiration. The most popular edition, it was detailed in a 250-page rulebook, over 30 supplements, two novels, and a card game. That’s a lot of source material, a solid base for launching wild speculations about the video game from. So let’s do that – while discussing what made Cyberpunk 2020 interesting in the first place. … [visit site to read more]



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