Dienstag, 24. August 2021

The Steam Deck interview: Valve's designers on all things hardware, software, and knowing when to stop

Earlier this month, I sat down with Steam Deck designers Greg Coomer and Lawrence Yang to talk about Valve's new portable handheld PC. It's without doubt one of the most exciting things to happen in PC gaming in recent years - I'm certainly looking forward to it, and I know many of you are as well. While Covid restrictions meant I couldn't go and see it in person like many other media outlets, I did get to talk with Coomer and Yang about the Steam Deck's hardware, design, and future-proofing over Zoom instead. You may have already seen a few snippets from our conversation appear on the site in recent weeks, but here's the interview in full.

In it, I ask them about the origins of the Steam Deck, what you can expect from its dedicated dock, whether 4K-capable handhelds like the hotly-rumoured Switch Pro are even realistic right now, what games they're most looking forward to playing on the Steam Deck themselves, and much more.

Read more



from Rock, Paper, Shotgun https://ift.tt/388ZWYd
via ifttt

Keine Kommentare:

Kommentar veröffentlichen