Freitag, 6. August 2021

I played RimWorld's Ideologies DLC and forced drifters to smoke crack and knife-fight a unicorn

I had planned, today, to write a conventional review of space-western colony sim RimWorld's new DLC expansion, Ideologies. But I'm going to do something else. Because while RimWorld looks like it's about managing a settlement, it's not. You're more of a reality TV director than anything, watching a community of simulated chumps flail their way through a world of chaotic, intersecting variables, and nudging things towards the most interesting - or chaotic - outcomes. RimWorld is, as the game itself says, a story generator. As such, let me commend this new DLC to you, by telling you a story.

It’s a story about betrayal, foresight, and knife fights. Also, the industrial production of crack.

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