"In the past," says Age Of Empires 2 project lead Bert Beeckman, "if we wanted, say, the AI playing the Holy Roman Empire to stay in the game even if they lost all their units, there was... a little trick we had to do". On remembering this, he sounds somehow nostalgic and wistful at the same time. "We had to create an invisible unit, somewhere out of the way. And the way to do that was to take a horse. And then garrison it inside another horse. Which would then become invisible". He pauses for a moment. "No, we had no idea either. But it worked."
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