Donnerstag, 31. Januar 2019
Sea Of Thieves to let Xbox sea-dogs opt out of cross-platform play

No sooner has Sea Of Thieves found its sea legs that Rare and Microsoft announce a perplexing decision. One of the game’s big selling points was its easy PC to Xbox One cross-platform play, but will soon offer the option for gamepad-using Xbox players not to cross the platform strait into Windows waters. It’s understandable – the game has a strong PvP element, and mouse and keyboard may give players the advantage, especially in the upcoming Arena mode – but it’s still a little sad to see the idea floated at all. Below, Rare’s Joe Neate details the decision in a developer blog video.
from Rock, Paper, Shotgun http://bit.ly/2sYffOR
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For Honor adds Harbor map and the Black Prior hero

Last year saw For Honor reborn to stand with Ubisoft stablemate Rainbow Six Siege, and today marks the third-person team brawler’s first major update of 2019. A war-torn harbor map is available for all to play around, but the most interesting half of this update is the Black Prior hero, available in both boy and girl forms. A dark knight that straddles the gap between Visigoth and Modern Goth, liking black leather, looking moody, they fight in ways that their more chivalrous friends probably tut disapprovingly of. Take a peek at both the map and character below.
from Rock, Paper, Shotgun http://bit.ly/2Sien5Y
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Mosh Pit Simulator wobbles into early access for VR
Virtual reality, some might tell you, is the future of emotional interactive storytelling. Whether that’s true or not, we should remember that VR has also great potential for fannying about like a big idiot. Lo, the clouds do part and Mosh Pit Simulator doth descend into early access. It’s a goofed-out physics sandbox from Sos Sosowski, maker of the manic McPixel, and a game where bugs became features became inspiration for sillier features. I’m not gogged up so I shan’t be simulating any mosh pits myself but punching boneless people into space, attaching objects to objects they should not be attached to, growing huge, and smashing a city sure sounds like my bag.
from Rock, Paper, Shotgun http://bit.ly/2Rrvgql
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Squad 7 return in Valkyria Chronicles 4, free with any DLC

For a while, I was a bit worried that the PC version of Valkyria Chronicles 4 would forever be missing some of its console-version DLC, but Sega have finally done us good. The final two add-on chapters launched this week, and are free for anyone who pre-ordered the game or bought any other bit of DLC. A United Front With Squad 7 and Advance Ops add new side-chapters to the game, and allow you to recruit six of the heroes from the first game to your squad along with Squad 7’s tank, the Edelweiss. Good to see the crew back together, even if it took a while.
from Rock, Paper, Shotgun http://bit.ly/2Wy2OHh
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Podcast: Wargroove! Resident Evil 2! Subnautica: Below Zero!
Videogames! That’s the topic of this week’s podcast. Okay, you got us, we couldn’t be arsed to prepare a theme. But we have been playing with a lot of these glittering videowotsits. Graham comes on to discuss the teeny-weeny strategy game Wargroove, which is out tomorrow. And John has been enjoying the company of penguins in Subnautica: Below Zero. Meanwhile, Brendan has been traipsing carefully around in Resident Evil 2, trying to escape a big man in a hat.
from Rock, Paper, Shotgun http://bit.ly/2HKewek
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Praey For The Gods goes hunting in early access today

Not every enemy in Praey For The Gods is an enormous hairy Shadow Of The Colossus-styled monster, but there’s enough of the big brutes to make me excited for today’s early access debut. The crowdfunded work of three-man crew No Matter Studios, it’s undoubtedly inspired by Team Ico’s spectacular boss-hunt, but also integrates a bit of Zelda-like exploration armed with glider and hookshot. There’s a little bit of survival sandbox in here too, with the player hunting for food and building fires for warmth between giant hunts. See the launch trailer below.
from Rock, Paper, Shotgun http://bit.ly/2HFxBhT
via ifttt
