Freitag, 1. September 2017

I played Monster Hunter World & turned a dino into pants

mhw1

Forty five minutes with Monster Hunter World [official site] was enough to convince me that people who bang on about the series might have a point. I killed two big beasties in that time, cooked a couple of delicious meals, and fell comfortably into the flow of stalking and stabbing.

It’s violent, but not gory. It has tracking and stalking, but no complex simulation. As a newcomer to the series, which is a newcomer to the PC audience, I found myself thinking of The Witcher, weirdly enough. The Witcher but, you know, for kids. Imagine The Witcher 3 as a Saturday Morning Cartoon and you’re on the right track.

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Ark: Survival Evolved going underground in Aberration

The first expansion for craft-o-sandbox survive ’em up Ark: Survival Evolved [official site] arrived while the game was still in early access, which was a funny move. But since Ark properly, fully launched this week, hey here comes another expansion. Developers Studio Wildcard today announced Aberration, which will explore the caves of a busted Ark filled with weird monsters. Along with new creatures like that legged anglerfish I’m told is called a Lantern Pug, it’ll bring 50+ new items including climbing picks, wingsuits, and ziplines. That sounds like great cavefun. Have a look: (more…)



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Cultist Simulator brings cosmic longing to Kickstarter

Cultist Simulator

Cosmic horror turns out to be a hard habit to break. Former Failbetter creative director, Alexis Kennedy, announced Cultist Simulator [official site]; a digital board game with dark gods, abominable rites and a variable grip on reality a while back. I think it was initially given a tentative release date of Halloween-ish 2017 but ended up slipping a bit and the Kickstarter (which is what prompted this post – that’s the news! There’s a Kickstarter! I was getting to it, slowly!) now noted an estimated delivery date of May 2018.

Join me for more information further down the page! (more…)



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High Hell kicking many doors in later this year

There’s something in the air: flying doors kicked clean off their hinges. Ground Shatter announced “co-op buddy cop shooter” Rico [official site] in June, showing off kicked doors aplenty, and today Devolver Digital announced High Hell in a shower of splintering doors. I don’t believe they planned it but I certainly can stand it. Isn’t the true dream of a post-scarcity, post-singularity future to live in a home where doors don’t swoosh open hydraulically but rather must be forcefully booted open then rematerialise when our backs are turned? I know that’s the only reason I’m letting Google train robots on my data. But here, look at High Hell: (more…)



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Total War’s Warhammer expert on why we all love Skaven

Rats

Ever been alone in a box with someone who knows an unusual amount about anthropomorphic rats? I have. The creators of fantasy strategy crossover Total War: Warhammer II [official site] were at Gamescom last week, showing off their endlessly quibbling goblins and skeleton men. So I sat down for a chat with lead writer Andy Hall, a man who’s spent 18 years scribbling fine detail into the Warhammer universe. I’m a bit out of my depth, knowing little about it, but he’s amiable and enthusiastic throughout. He tells me about how he bends the rules of this dark world, ponders the reasons everyone loves the ratty Skaven, and reveals his dream Warhammer crossover.
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Competition: Share your memories of Obsidian games

Our cousins at Eurogamer are running a competition between now and Tuesday 12th September in which they’re asking for you to share your memories of Obsidian’s games. They’ll then select their favourite reminiscences and reward the authors with prizes, from free games (on many platforms) to free consoles. You can find more instructions at the link above, as well as read the many existing entries in the comments including stories of South Park: The Stick of Truth, Fallout: New Vegas, and more. (more…)



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Fallout: Project Brazil becomes Fallout: New California

Crumbs, four years since we last posted about wildly ambitious Fallout: New Vegas prequel mod Project Brazil [ModDB page] and it’s still not finished. It is a mighty big project, adding a fully-voiced new campaign in a new wasteland. But hold strong! “We are beginning our final approach to releasing this gargantuan mod,” developers Radian-Helix Media said today, repeating that they expect to launch it later this year. They also revealed that it’ll actually be named Fallout: New California. (more…)



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