Donnerstag, 30. April 2015

On Not Being Defeated

No, it's fine, I can do this

Almost the first thing I did when our family bought a PC was to break it. I can’t remember quite what I did, but I was probably attempting to customise something to be more to my liking or to speed something up, and as a result I mangled the Windows 3.1 installation on the very day that this 25MHz 486 SX arrived. The next thing I did was to fix it. Pre-internet, this meant hours of research, and still more hours of trial and error to establish what I’d done and how to undo it. I edited .bat files, I backed things up, I retrieved missing files from compressed directories, I tried and tried and I won. Oh, the perseverance of youth.
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Oooh – Circa Infinity Has A Devilish Free Demo

Concentric demon dudes

Oh hey, remember how I was telling you about Circa Infinity [official site] last week? That demo of the first few levels is out now so in the interests of Following Up and Being Thoughtful and whatnot, I’m letting you know.

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TIE Fighter & X-Wing Collector’s Editions Now On GOG

Don't you even dare tell me this screenshot is from a different version.

Star Wars versions are a serious concern to fanatics. Really you should watch the LaserDisc versions of the original trilogy, so I hear. The same goes for versions with certain Star Wars games. It was nice that GOG dug up X-Wing and TIE Fighter, and nicer that they included the original floppy disc versions as well as their 1998 revisions, but what about the CD-ROM versions from 1994 and 1995? According to Those Who Know, those are the best versions of the two space sims.

GOG have rummaged around again, and dug them up yesterday. If you own X-Wing or TIE on GOG, you’ll now find you have their Collector’s Edition versions too. May April 29th be with you.

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A Giant Expansion: Endless Legend – Guardians

Endless Legend’s [official site] Guardian’s DLC is a giant expansion in that it’s an expansion that adds giants, although that’s not to say there isn’t a large bundle of new things to play with. The first major expansion to our Game of 2014 adds new global events, cooperative and competitive quests, legendary deeds and buildings, unique structures, and the titular Guardians. That’s one of the blighters in the image at the top of the post, Skoros the Dust Guardian. He can fully heal allied armies and control enemy minds. Handy chap to have around in a pinch.

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RPS Community Update: What You Did In PlanetSide 2, Guild Wars 2, Cities: Skylines And GTAV

Hi folks!

I’m Scott and I help moderate the RPS community forum. There’s some great discussions going on over there but what I’m really interested in is what the members of the community do together – whether that’s in games or out of them. Every month I’m going to provide a summary of what RPSers have been up to and how you can get involved. This month: Cities: Skylines [official site] succession games; our Guild Wars 2 [official site] guild get more involved in PvP; the PlanetSide 2 [official site] outfits do battle in a server smash; and how to join the capers of our Grand Theft Auto 5 [official site] crew.

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RPS Chat: Curve Balls And Cheat Claims In Football Games

A jolly sportsman

Pip: Adam and Graham, do the football simulators include curve ball physics? I was trying to get to sleep last night and I started wondering if curve ball physics were seen as weird or unfair or OP if they transitioned to games on account of being less predictable than straight shots.

Graham: You can add after touch to shots to curl them in PES or FIFA, but it requires careful aiming on the part of players and is usually limited by the skill of the real life footballer you’re controlling at that moment. The camera angle, because it’s side-on like a television camera, also stops it from being an easy bend-away-from-goalkeeper cheat.

Adam: Going way back, it was the best way to score in Sensible Soccer.

Pip: But people don’t kick off if you use it? What I mean is if curling a ball happens in real life you have to suck it up – okay you might complain but it’s something that physically just happened and you can’t argue that it’s a broken system – but in a game I was wondering if that held or whether it was treated differently.

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Team Fortress 2 Competitive Matchmaking Coming

I just thought the Spy looked like a bookie here okay.

I lost interest in Team Fortress 2 [official site] around the time that I became good enough to regularly top public servers but had neither the skill nor the interest to jump to organised competition. A little matchmaking, pitting me against other pubstar-tier fraggers, would’ve been wonderful. So huzzah! After many, many years, Valve are finally planning proper matchmaking.

Details are a little thin for now, based on memories of conversations that TF2 community folk had during a recent visit to Valve, but one thing’s clear: competitive matchmaking is coming.

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