Freitag, 30. September 2022

Homicidal All-Stars asks: 'What if Running Man was a turn-based tactics game?'

If you've ever wondered what the 1987 film Running Man might look like as a turn-based tactics game (see also last year's Netflix sensation Squid Game, if the Running Man reference doesn't quite do it for you), then Homicidal All-Stars probably comes pretty close. It's the debut game from Artificer, a new studio formed by a bunch of ex-CreativeForge devs who worked on the first Hard West and Phantom Doctrine, and it centres on a woman called Scarlett who finds herself competing in the deadly TV show that gives the game its name. Like Running Man, Squid Game and all those other 'deadly games' you know and love, Homicidal All-Stars is about folks who down on their luck fighting for their lives, where their only consolation prize in these dystopian bloodbaths is not getting pulped at the end of it.

For Scarlett, this means mowing down scumbags in classic turn-based fashion with a bunch of other friendly competitors she's teamed up with, but this is far from a straightforward XCOM-like. Between fights, you'll also be navigating its trap-filled arenas in third-person, dodging sniper turrets, disabling tripwires, and dashing over spiky/fiery/horrible pits to get to the end of each 'episode'. It's a refreshing mix based on an early preview build I've been playing recently, especially when its gameshow hook allows for its malicious host, Orion Ford, to start meddling with your success. "He’s the person behind the worst of the twists," creative director and Artificer CEO Kacper Szymczak tells me. "He’ll start filling the level with poisonous gas, he’ll turn off the lights, drop explosive barrels everywhere, to name just a few."

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