Montag, 30. November 2020

Empire Of Sin review

Welcome to Chicago in the 1920s; the last known time that fedoras were actually cool. The city is dry, thanks to prohibition, but there’s a rich underworld of gangsters ready to sell you dodgy spirits on the sly. Amid the cigar smoke and whisky-breath, notorious criminals go to war over every street and every establishment.

Speakeasies, casinos, and brothels are the money-makers of the moment. Empire Of Sin lets you take the role of one of 14 criminal masterminds of the time – some real, some fictional – to take control of the city in XCOM-style turn-based combat. I’d do the game an injustice to describe it as gangster XCOM though. Empire Of Sin blends combat with detailed business management, and moonlights as a roleplaying game when your chosen kingpin has a face-to-face sitdown with a rival. You can pay your rival off; intimidate them with some ‘20s tough talk; or pull a gun and wade into their headquarters with a ragtag band of gangsters to take the place by force.

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